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Count Hit Dice as Class Levels

pippin_nl

Well-known member
Is it possible to count hit dice as class levels? I wish to give a monster with 20+ hit dice the ability to take mercies even if they are only for Paladins with 12+ levels.

I have this so far (post levels 10000 and first 100):

perform hero.findchild[BaseRace].setfocus
doneif (state.isfocus = 0)

var iX as number
~Add number of tags here

for iX = 1 to focus.field[rHitDice].value
perform hero.assign[ClsCountAs.cHelpPal]
next
 
Is this going on the race and do they already have to have paladin levels to gain mercies?

A feat or template would be preferable, no paladin levels yet. I already have this to grant all the paladin abilities (FEAT: pre levels 4000):

foreach pick in hero from BaseClSpec where "SpecSource.cHelpPal"

eachpick.field[xExtraLev].value += 20

nexteach

foreach pick in hero where "SpecSource.cHelpPal"

eachpick.field[cGiveSpec].value += 3
eachpick.field[cGiveSp2nd].value += 1

nexteach


foreach pick in hero where "SpecSource.cHelpPal & component.Ability"

eachpick.field[abValue].value += 7

nexteach
 
Last edited:
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