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Community Created 3.5 D&D data set....

I got a question Sendric.

I have everything done and it works great as is.

Currently the xKeenSenses and typDragon files in the current HL build will have to be replaced with the xKeenSenses2 and typDragon2 files in my file. Obviously I expect the "2" to be removed after the file is replaced. I simply used that to work with like I put a 2 at the end of all the dragon file names.

The question is. Do you want me to send you the files with needing to change the xKeenSenses2 and typDragon2 bootstrapped files in every dragon on the list to xKeenSenses and typDragon files after the current versions are replaced or do you want me to remove it now so that they will just auto update after the original is replaced?

Hopefully I explained that well enough.

Send it as is. I can easily remove the 2 if need be. Thanks for everything. The doc file will be a great help. I hope to be able to put together the next release once I integrate your changes.
 
Uploaded. If anything doesn't work for you or I didn't explain well enough let me know.

Update -
Just before crashing I had a thought and need to check something in my file. I put in a place holder in the scripts in a couple places to see if I could get things to work and I just remembered that I don't remember if I checked every file to make sure that those place holders were replaced with the final script. It doesn't change the function of anything but is a more polished and proper script. So if you can hold off updating until tomorrow after I get off work and are able to double check. Thanks.
 
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Uploaded. If anything doesn't work for you or I didn't explain well enough let me know.

Update -
Just before crashing I had a thought and need to check something in my file. I put in a place holder in the scripts in a couple places to see if I could get things to work and I just remembered that I don't remember if I checked every file to make sure that those place holders were replaced with the final script. It doesn't change the function of anything but is a more polished and proper script. So if you can hold off updating until tomorrow after I get off work and are able to double check. Thanks.

No problem. It'll probably be at least a few days before I get to it anyway.
 
Just so you know I found a couple errors that I have to correct. I will be able to do them fast and replace the file in the drop box. I've been working on creating the Shadow Dragon and spotted them. My bad.
 
Quick question.

Why does CustDesc not change the description when you hover over the ? of a Su in the In-Play tab?
 
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Ok. File replaced.

And should be able to add the Shadow Dragon soon.

Edit -
Ok. Once again I found an error while working on the Shadow Dragon. This time it was a preexisting error that I had to correct by creating a new entry. So now there is a snaHumoiForm added to the new file for the replacement of the existing dragons. Deep Dragons are supposed to gain the ability to take humanoid form at Young age category but the preexisting xHumoiForm entry has them gaining that ability at Very Young. Replaced it and fixed it.

PS -
So just tried again and CustDesc does not effect an entry showing in the In-Play tab. Is that known?
 
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Quick question.

Why does CustDesc not change the description when you hover over the ? of a Su in the In-Play tab?

Not sure. Could be it shows the description field instead. I'd have to look into it. Could also be a timing issue.

No problem on the changes. It happens. Thanks for all the hard work.
 
Not sure. Could be it shows the description field instead. I'd have to look into it. Could also be a timing issue.

Yeah it continues to show the description in the entry and not the customized one. Not sure about the timing. Didn't know that bootstraps had timing control. I suppose could try to do a script custom description but I'm not sure exactly how to go about that.

No problem on the changes. It happens. Thanks for all the hard work.

No problem. It was fun.

And it adds to the list of things that I can brag about adding to HL. But I have to say that this and the Para Elementals were the two biggest so far.
 
Installing/Start?

Hi Folks,
I still play 3.5 occasionally and I was using PCGen but wanted to use HL (since I've got it for PF and the 5E SRD) for 3.5 as well. I found this excellent-looking community data set, but I seem to be either not understanding something or missing a step.
I can download and install either the URL or the HL package and either method updates properly, but I don't see an entry in the game systems for the Game system - just the option for the HL-provided d20 system.

Do I need to purchase the d20 system in order to use the community data set?
 
Hi Folks,
I still play 3.5 occasionally and I was using PCGen but wanted to use HL (since I've got it for PF and the 5E SRD) for 3.5 as well. I found this excellent-looking community data set, but I seem to be either not understanding something or missing a step.
I can download and install either the URL or the HL package and either method updates properly, but I don't see an entry in the game systems for the Game system - just the option for the HL-provided d20 system.

Do I need to purchase the d20 system in order to use the community data set?

The community set adds to the d20 base system, and is not a separate game system. HL won't process user-created data files (which is what the community set is) unless you purchase the d20 system. So, yes, unfortunately you will need to purchase d20 for HL if you want to use the community set.
 
Hi Folks,
I still play 3.5 occasionally and I was using PCGen but wanted to use HL (since I've got it for PF and the 5E SRD) for 3.5 as well. I found this excellent-looking community data set, but I seem to be either not understanding something or missing a step.
I can download and install either the URL or the HL package and either method updates properly, but I don't see an entry in the game systems for the Game system - just the option for the HL-provided d20 system.

Do I need to purchase the d20 system in order to use the community data set?

No, you can use HL free as a Demo. You don't need to buy the d20 package to use the Community Pack.
Make sure you follow the instructions on the first page of this thread to get the community pack setup.

EDIT: Ninja'd by Sendric. Even if he doesn't buy the d20 package, he should still be able to run/see the community stuff... or have things changed? If you don't buy d20, you can make characters, but not save or print them. (This might be both of us looking at "use" differently)
 
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No, you can use HL free as a Demo. You don't need to buy the d20 package to use the Community Pack.
Make sure you follow the instructions on the first page of this thread to get the community pack setup.

EDIT: Ninja'd by Sendric. Even if he doesn't buy the d20 package, he should still be able to run/see the community stuff... or have things changed? If you don't buy d20, you can make characters, but not save or print them. (This might be both of us looking at "use" differently)

Good point. I might have been thinking about something else. In any case, the best way to find out for sure is to install the community set and see if it works without a license. :)
 
@Bloodwolf: Where is the Fang Dragon from? I don't see it in the community set.

Also, which source should the Shadow Dragon be placed into? I see it with two sources listed.
 
@Bloodwolf: Where is the Fang Dragon from? I don't see it in the community set.

Also, which source should the Shadow Dragon be placed into? I see it with two sources listed.

Well both Fang Dragon and Shadow dragon originally came from Monster of Fearun, which was 3.0, but were republished in Draconomicon, which were 3.5. They have no changes between the two books. So not sure where they should be included.
 
Well both Fang Dragon and Shadow dragon originally came from Monster of Faerun, which was 3.0, but were republished in Draconomicon, which were 3.5. They have no changes between the two books. So not sure where they should be included.

I have both books. The obvious change between editions is DR/+1 to DR/+3 becoming DR/magic. The Shadow Dragon has a CR 1 point lower for each age category in Draconomicon. I can't see any other differences. [EDIT: 3.5 Errata for MoF actually says increase the CR's of both Dragons by +1, and lists different class skills for each than what normal dragons receive. All of this appears to have been dumped/ignored when doing the Draconomicon.]
I'm of the opinion that the 3.5 version be used, making Draconomicon the primary source, but both books can be sourced for those who have one book but not the other.
 
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Thanks guys. I generally will default to the more recent source, so I'll put them both in Draconomicon, and make any adjustments that may be necessary to match that source. I will, naturally, source both books in the process.
 
So is there a script to delete items that have a specific tag?

Example, a script that would delete all items that have the spell-like ability tags.

The idea is to add this to a template. Particularly the skeletal dragon template. Currently all skeletal templates "delete" all special abilities, but they still show in the Special tab. I want to only delete the spell-like abilities and supernatural abilities.

Code:
~ Disable all special abilities apart from the ones that we bootstrap
      foreach pick in hero from BaseSpec where "!component.BaseFeat & !thingid.xDamRdB & !thingid.xImmCold & !thingid.rDarkVis"
        perform eachpick.assign[Helper.FtDisable]
        nexteach

Is the current script but only disables all special abilities except for what the template boot straps. So it doesn't really help to say disable just a type of special ability.
 
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So is there a script to delete items that have a specific tag?

Example, a script that would delete all items that have the spell-like ability tags.

The idea is to add this to a template. Particularly the skeletal dragon template. Currently all skeletal templates "delete" all special abilities, but they still show in the Special tab. I want to only delete the spell-like abilities and supernatural abilities.

Code:
~ Disable all special abilities apart from the ones that we bootstrap
      foreach pick in hero from BaseSpec where "!component.BaseFeat & !thingid.xDamRdB & !thingid.xImmCold & !thingid.rDarkVis"
        perform eachpick.assign[Helper.FtDisable]
        nexteach

Is the current script but only disables all special abilities except for what the template boot straps. So it doesn't really help to say disable just a type of special ability.

You can't "delete" things, no. Best you can do is disable them or hide them. The script above is similar to what you'd use.

Code:
foreach pick in hero from BaseSpec where "[tag]"
        perform eachpick.assign[Helper.SpcDisable]
        perform eachpick.delete[Helper.ShowSpec]
nexteach

I'm not on a computer with HL installed at the moment, so I might be wrong about the SpcDisable tag, but it's similar to FtDisable. Deleting Helper.ShowSpec will remove things from the Specials tab. Depending on how scripts are written, either of these tags being present or not may or may not affect whether scripts are run. I do try to make sure scripts don't run if things aren't being shown.

Also, you'll replace [tag] with the tag you want to look for. Take a look at your things and see what tag is on all of them. If memory serves, AbilType.SpellLike will be on all SpellLike abilities (or something like that).
 
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