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we really need a custom calendar feature. i think for most of us this is essential for using realm works.
Could I ask a staff member if there is a rough timescale for when the full calendar tool is likely to be available please? Are we talking next release, a month, a year?
+1000000000000
I actually just bought this product because the kickstarter video said "Custom Calendar". Currently I use a wiki format with a huge HTML based calendar that is a pain in the butt to edit. PLEASE PUT THIS IN!!!!
I too would like to have a ballpark figure of when we'll get the calendar. I know that everything takes time and I and hundreds of users have been patient each step of the way. The calendar, however, is one of the selling features that everyone is clamoring for. I know my fellow users won't resort to pitchforks and torches (right everyone?) but I'm sure an estimate of when to expect the calendar could calm the masses. And, if we're busy typing on the beta version we can't hold the pitchforks and torches.
I fully understand the loss of a programmer has hindered LWD progress, I certainly can appreciate the "bug fixes" in the updates, but there have been "improvements" that were certainly lower priority than calendars, printing, etc that have managed to see available programmer time."custom calendar function exists in the development team, but we've been told it's clunky and inefficient, and a pain to use, and they want to make it better before releasing it."
I fully understand the loss of a programmer has hindered LWD progress, I certainly can appreciate the "bug fixes" in the updates, but there have been "improvements" that were certainly lower priority than calendars, printing, etc that have managed to see available programmer time.
Frankly the push for the players version could seem a LWD grab at generating more cash flow by offering another product for purchase before completing the bare essensials of the source product? It further could seem an effort to start the clock on the cloud by getting that supplemental product out, thus creating cloud renewal dollars. (observation made based on fact of "clock starts when player version releases")
With LWD limited employee resources (as Rob had conveyed several times & to include thier posting for additional help) they have made the start of a wonderful support program, that unfortunately, still has several basic holes to fill within the core program based on the promised deliverables of the afore mentioned video. There are MANY threads from the community defining what they (the end user) would like to see implemented.... The players version, while all would say would be helpful and useful, does not seem to appear at the top of that list.
In fact, I believe that very few people will make a big deal out of Player Edition here on these forums because they know it's the next big thing that we're focusing on. So that fundamentally skews the results here and renders the data upon which you're basing your claims to be an inaccurate gauge.If you take a look at various places OTHER than our forums here, the #1 negative comment about Realm Works is the lack of Player Edition. That data strongly supports the approach we're taking, which is to get Player Edition out first. [/QUOTE]We've been proclaiming repeatedly that Player Edition is our top priority, .....
Glad to hear, but sometimes its nice to he heard from "the horse's mouth" as they say in my part of the world. (ie the MAN)The small amount of money we'll actually make on Player Edition won't even make a dent in our monthly development budget for Realm Works, so claims that this is a money grab are utterly without merit.
We as the community don't get the level of feedback from multiple sources, ie forums, various CONs, partnered companies, etc... so without your "feedback" and sources, we have only the forum here, which even your own website and Facebook defer the world to.Yes, calendars are a big desire for a lot of users, but I'm very certain that the number of people who want Player Edition is MUCH higher. They simply aren't screaming about it here because they know we're already working on it. That's the reason why Player Edition is our priority - and the only reason..
+1 for MultitaskingAs for the small things we've been adding in the past few releases, they have been comparatively very fast and easy to implement, plus they have provided a lot of utility to the product. Most importantly, they have been things individual team members could work on while waiting for other team members to get pieces into place for Player Edition. There are lots of pieces to Player Edition, and not all of them can be done at the same time. So the team has worked on small, highly useful features during those short periods of otherwise "idle" time.
True, and while its easy to wish for the moon, its another to plan the trip.... perhaps Liz could set up a polling to at least be a weather vane of other features and there importance to the community?As can be seen on these forums, there is a HUGE range of preferences and wants for the features we implement next.
Yep, and concur with you can only do what you have the resources for (thanks for the candid feedback there)Calendars are clearly a big one, but they aren't the only big one. Calendars are also going to entail a hefty chunk of additional UI work and a nominal amount of backend work. As such, they are a task that will require the focus of multiple team members for some time. That's not something that can be done in parallel with other major tasks (like Player Edition), so calendars need to wait until they can become the major task we focus on. That's just the reality of having limited resources.
To answer the question regarding when calendars will be available, I honestly don't know. I can safely say that work will not begin in earnest on calendars before Player Edition is released, and it could very well be later than that, depending on the reassessment we'll be doing at that point to determine which tasks are next on the list. Calendars is a strong contender, but it has competition.
I'm sure this isn't the answer some of you are seeking, but it's the truth. Once Player Edition is released, we'll determine the next task(s) we focus on and let everyone know what's coming. Until it gets officially promoted to the top of the development task list, there is no timetable regarding calendars.
To answer the question regarding when calendars will be available, I honestly don't know. I can safely say that work will not begin in earnest on calendars before Player Edition is released, and it could very well be later than that, depending on the reassessment we'll be doing at that point to determine which tasks are next on the list. Calendars is a strong contender, but it has competition.
I'm sure this isn't the answer some of you are seeking, but it's the truth. Once Player Edition is released, we'll determine the next task(s) we focus on and let everyone know what's coming. Until it gets officially promoted to the top of the development task list, there is no timetable regarding calendars.