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[Bug Reports] Lizardmen

Cost of Scar Veteran Extra hand weapon is 2 points

Also, when you add 3 Salamander Hunting Packs, They report that the units of same type of rare are exceeded, even when you have a unit of 2 and a unit of 1 (total of 2 rare units of the same type). Same with Razordons.
 
Cost of Scar Veteran Extra hand weapon is 2 points.

Fixed for 2.70

Also, when you add 3 Salamander Hunting Packs, They report that the units of same type of rare are exceeded, even when you have a unit of 2 and a unit of 1 (total of 2 rare units of the same type). Same with Razordons.

That is because per the BRB you cannot have more than 2 of the same type of Rare troop choice at an army point value of under 3K. You can have up to 4 per grand army rules above 3K.
 
At 2.500 points, if you place more than 3 combined bastiladons and jungle swarms, it says "too many of the same special".

- 2 bastiladons, 2 swarms, warning
- 1 bastiladon, 3 swarms, warning
- 3 bastiladons, 1 swarm, warning.
- 3 bastiladons, 0 swarms, ok
- 0 bastiladons, 3 swarms, ok.

Obviously it's wrong, because they are not from the same army list entry.
 
At 2.500 points, if you place more than 3 combined bastiladons and jungle swarms, it says "too many of the same special".

- 2 bastiladons, 2 swarms, warning
- 1 bastiladon, 3 swarms, warning
- 3 bastiladons, 1 swarm, warning.
- 3 bastiladons, 0 swarms, ok
- 0 bastiladons, 3 swarms, ok.

Obviously it's wrong, because they are not from the same army list entry.

Will review. If error then it will be fixed for 2.75
 
Magic Banners

1) Make a Slann, Scar Veteran, or Skink Chief the Battle Standard Bearer
2) Give the unit a Magic Banner
3) Remove the Battle Standard Bearer option
4) Unit retains the Magic Banner with no error
 
Magic Banners

1) Make a Slann, Scar Veteran, or Skink Chief the Battle Standard Bearer
2) Give the unit a Magic Banner
3) Remove the Battle Standard Bearer option
4) Unit retains the Magic Banner with no error

Turns out this is a system wide issue. I shall dig into my haversack of code and locate something that will enforce validation ;) Consider it fixed system wide for 2.81
 
Slann with Wandering Deliberations Discipline knows the signature spells of the eight lores. When I mark them into the unit options, I can only place four spells. And if I mark more than 1 spell from diferent lores, i get a warning about that.
 
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Slann with Wandering Deliberations Discipline knows the signature spells of the eight lores. When I mark them into the unit options, I can only place four spells. And if I mark more than 1 spell from diferent lores, i get a warning about that.

Will review how it's coded, so classified as under review.
 
Sorry if this has been mentioned. Temple Guard are listed with a 2+ armor save, I believe it should be 3+?

Thanks for the data files, they are great.
 
Skink Brave

When the Skink Brave is selected in a skink cohort unit his cost goes to 17 when it should be 15.

However if you duplicate the unit from the drop down menu and then select the brave option it is correct at 15. But when you save the file and then open it back up the braves are back to 17 each and you have to duplicate again to get correct.

Thanks for the great work, its awesome.
 
When the Skink Brave is selected in a skink cohort unit his cost goes to 17 when it should be 15.

However if you duplicate the unit from the drop down menu and then select the brave option it is correct at 15. But when you save the file and then open it back up the braves are back to 17 each and you have to duplicate again to get correct.

Thanks for the great work, its awesome.

Under review, consider fixed for 2.88
 
Sorry but I can't see the issue. Could it be that you're forgetting to count the 2 points for Poisoned Attacks?
 
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options repeated in printout bug?

Am I missing something to turn off or on to stop this or is this a real bug?

 
It doesn't show to me and I wasn't able to replicate that bug... are you sure you're using the latest version?
 
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