Thanks for that reply.
So now I'm going through and creating the .por files for all the encounters I expect might take place our next gaming session.
Most of the work is done, it seems, when I select the race and/or class. I have noticed a few discrepancies between the preloaded stats and what is listed in the manuals. No biggie though as I like that I can customise each creature a little. For example, in a gang of goblins there would most likely be a dominant goblin who may hit a bit harder or have some special ability. This just makes for more interesting and customised game play.
Still, it would be nice to build up a shared community resource for .por or .stock files to lighten the workload a bit more. I'm new to Hero Lab so I don't know if I'd be violating any licence by starting a thread to share the files I've done?
What do you think?
So now I'm going through and creating the .por files for all the encounters I expect might take place our next gaming session.
Most of the work is done, it seems, when I select the race and/or class. I have noticed a few discrepancies between the preloaded stats and what is listed in the manuals. No biggie though as I like that I can customise each creature a little. For example, in a gang of goblins there would most likely be a dominant goblin who may hit a bit harder or have some special ability. This just makes for more interesting and customised game play.
Still, it would be nice to build up a shared community resource for .por or .stock files to lighten the workload a bit more. I'm new to Hero Lab so I don't know if I'd be violating any licence by starting a thread to share the files I've done?
What do you think?