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Bug Reports - Community Created 3.5 D&D data set

Thanks for that reply.

So now I'm going through and creating the .por files for all the encounters I expect might take place our next gaming session.

Most of the work is done, it seems, when I select the race and/or class. I have noticed a few discrepancies between the preloaded stats and what is listed in the manuals. No biggie though as I like that I can customise each creature a little. For example, in a gang of goblins there would most likely be a dominant goblin who may hit a bit harder or have some special ability. This just makes for more interesting and customised game play.

Still, it would be nice to build up a shared community resource for .por or .stock files to lighten the workload a bit more. I'm new to Hero Lab so I don't know if I'd be violating any licence by starting a thread to share the files I've done?

What do you think?
 
Thanks for that reply.

So now I'm going through and creating the .por files for all the encounters I expect might take place our next gaming session.
If you drop your those files you made into your ProgramData\Herolab\data\d20 folder then the EB will pick them up.

Most of the work is done, it seems, when I select the race and/or class. I have noticed a few discrepancies between the preloaded stats and what is listed in the manuals.
You may find allot of those mistakes are from the MM itself not from HL. :)

Still, it would be nice to build up a shared community resource for .por or .stock files to lighten the workload a bit more. I'm new to Hero Lab so I don't know if I'd be violating any licence by starting a thread to share the files I've done?

What do you think?
Sendric will be around and if he wishes it you can easily share these with the community. Then Sendric could build the stock files to include if he wishes.

If we go that way we have a shared dropbox folder that you could upload the files too.
 
I'm always happy to take new stuff for the community set. I've actually been toying with the idea of putting together some .por or .stock files, but I think I would make it a separate release from the regular community set for the reasons Shadow touched on earlier. Adding these files in can rapidly increase the size of the release, and I think it might be better to separate them so that only the people who actually want it need to download the larger file.

Feel free to email me (sendric [at] google [dot] com). I can give you the dropbox information or answer any other questions you may have.
 
There are some feats that require "Epic Hero", but there doesnt seem to be anything that can be done to give them this.

Is this a tag or something that i can assign?
 
There are some feats that require "Epic Hero", but there doesnt seem to be anything that can be done to give them this.

Is this a tag or something that i can assign?

There's a bug reported against HL for this. Hopefully Shadow will take a look at it. In the meantime, you could try seeing if you can assign the Hero.Epic tag to any hero with at least 21 levels. I would make a condition (or use an existing one) to put the script on. That way its on all heroes.
 
Thanks for the reply. I think I'll just start a thread in the d20 forum and post links to my .por files uploaded to my dropbox. I'll include some basic instructions where to put them in the file structure and encourage other d20 hero lab users to share theirs. That way people can pick and choose the ones they want to download and use and aren't forced to download any huge bundle.

I definitely agree that this should be separate from all the good work you've already done Sendric. I'm really impressed by the effort you've put in and our game benefits from that too.

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I definitely agree that this should be separate from all the good work you've already done Sendric. I'm really impressed by the effort you've put in and our game benefits from that too.

Thank you, but make no mistake, I am not alone. TobyFox has really stepped up of late and added a bunch of stuff, and of course without Shadow and LawfulG himself (now cleverly disguised as Aaron), this never would have gotten started in the first place. Others have contributed as well, and I always try to make sure they get the credit they deserve when announcing the new release.
 
I have run into this several times, especially with my two attempts at adding stuff from the epic level handbook (both failures). The simplest way to do this is as Sendric has suggested until it is resolved and [for feats] don't mark them as Epic Level, as that automatically adds the prerequisite that always comes up as false.

There's a bug reported against HL for this. Hopefully Shadow will take a look at it. In the meantime, you could try seeing if you can assign the Hero.Epic tag to any hero with at least 21 levels. I would make a condition (or use an existing one) to put the script on. That way its on all heroes.
 
Thank you, but make no mistake, I am not alone. TobyFox has really stepped up of late and added a bunch of stuff, and of course without Shadow and LawfulG himself (now cleverly disguised as Aaron), this never would have gotten started in the first place. Others have contributed as well, and I always try to make sure they get the credit they deserve when announcing the new release.

Tim, they've made us, leg it!
 
I have a player running a Sorcerer/Wizard and HL is not allowing him to take Alacritous Cogitation saying that he doesn't prepare arcane spells. It must not be registering that he is a Wizard.
 
I have a player running a Sorcerer/Wizard and HL is not allowing him to take Alacritous Cogitation saying that he doesn't prepare arcane spells. It must not be registering that he is a Wizard.

Ah. I see the problem. The pre-req was set up to specifically set up to not validate if you are a spontaneous caster. I can fix that. If you want to fix it on your end you can replace the current pre-req script with this:

Code:
          @valid = 0
   if (hero.tagis[Hero.Arcane] <> 0) then
        if (hero.tagcount[Hero.Spellbook] <> 0) then
          @valid = 1
        endif
   endif

I made this quickly, so I will need to make sure this is the proper fix but it will work for your player's character for now.
 
Lawful_G dataset in v5.3?

My Hero Lab 5.2 was working fine, but I foolishly updating to 5.3. Now I can't see the Lawful_G datasets, and character files are riddled with errors.

I did a full clean re-install, including D20 dataset, Lawful_G dataset, and our campaign .user file.

To say I am mad at myself for updating is an understatement.

Can anybody offer any suggestions? I am a very novice user.

With best regards,

J
 
When trying to add feats (or do just about anything), I receive the error:

Attempt to access non-live pick 'rDarkVis' from script
Location: 'per-requisite rule' script for Thing 'fPiercDark' near line 1

Now, I've tried to see if I can fix it but I can't the feat Pierce the Darkness from Races of the stone appears to be working perfectly. Whats more I'm not even trying add this feat and it lists it as an error... Not quite sure what to make of this.
 
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