Guyanthalas
Member
What are the best practices of avoided language that would is often used in different ways?
For example, I have a "Light" section in the mechanics which talks about different light sources and how it affects game play. However, now whenever "light" is mentioned (and it gets mentioned a lot) it wants to link to the light article. You also have the Light spell which adds confusion to the mix.
To prevent this, my spell article is now called "Light (spell)" and I'm thinking of making my mechanics article "Light (illumination)".
Just curious if anyone had other ways to go about it that are working particularly well.
For example, I have a "Light" section in the mechanics which talks about different light sources and how it affects game play. However, now whenever "light" is mentioned (and it gets mentioned a lot) it wants to link to the light article. You also have the Light spell which adds confusion to the mix.
To prevent this, my spell article is now called "Light (spell)" and I'm thinking of making my mechanics article "Light (illumination)".
Just curious if anyone had other ways to go about it that are working particularly well.