Recently I went back to some of my old works and noticed a problem with how the Array power works.
According to Ultimate Power Array provides 2pp per rank, no matter the costs of thing as a whole (much like a Container whihc provides 5pp/rank). The problem with the current version of the power is that if I apply Power Feats, Extras or Flaws - Drawbacks are apparently excluded - to the general Array this change the maximum point cost total of all the AP.
For Example:
Array 10 (Power Feat: Precise; Flaw: Uncontrollable) should still provide 20pp for each Alternate Power, but with the current coding it only provides 11 (2 per rank, minus 1 for the Flaw, plus 1 for the Feat).
Shouldn't the code be corrected using the same mechanism used to prevent flaws on containers to affect the pool of PP provided?
According to Ultimate Power Array provides 2pp per rank, no matter the costs of thing as a whole (much like a Container whihc provides 5pp/rank). The problem with the current version of the power is that if I apply Power Feats, Extras or Flaws - Drawbacks are apparently excluded - to the general Array this change the maximum point cost total of all the AP.
For Example:
Array 10 (Power Feat: Precise; Flaw: Uncontrollable) should still provide 20pp for each Alternate Power, but with the current coding it only provides 11 (2 per rank, minus 1 for the Flaw, plus 1 for the Feat).
Shouldn't the code be corrected using the same mechanism used to prevent flaws on containers to affect the pool of PP provided?