Is there any way to adjust item costs in hero labs? In my campaign, I don't use treasure. I give everyone a budget based on pathfinder's WBL guidelines. So a 4th level character has a budget of 6000 for example. This budget increases each level.
What I want to do with crafting feats is to make the item cost half if they have the crafting feat. So someone with craft weapons would have a cost of 1000 instead of 2000 for adding +1 to a weapon. Also, I want to double the cost of consumables such as potions and scrolls since the player gets his money back each level.
The players can do this by hand, but it would be much nicer if the program tracks all of this for them.
What I want to do with crafting feats is to make the item cost half if they have the crafting feat. So someone with craft weapons would have a cost of 1000 instead of 2000 for adding +1 to a weapon. Also, I want to double the cost of consumables such as potions and scrolls since the player gets his money back each level.
The players can do this by hand, but it would be much nicer if the program tracks all of this for them.