Senior Member
Join Date: Oct 2016
Posts: 621
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Hi all, long time no talk!
I am making a custom archetype and one of the abilities has an activatable ability that raises his Con for a time. I figured out the ability but I can't get it to be only active when activated, for the life of me I can't remember how please help here is my code Pre-attr/10000 ~ If we're not shown, just get out now doneif (tagis[Helper.ShowSpec] <> 1) ~ if we've been disabled, get out now doneif (tagis[Helper.SpcDisable] <> 0) hero.child[aCON].field[aNormMod].value += 2 What am I doing wrong? |
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