Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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I created a copy of the Ranger, but it has no combat styles for me to select. I'm not sure if I need to make copies of them out of custom special, or if there is a way I can just select them (since if I don't I'd have to manually copy all of the other styles that aren't from the CRB).
Thanks, Andrew |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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On the class you can tell it allow selecting custom abilities of another class. Select ranger. You will need to do that for primary, secondary and I think the third ones also.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Thanks, now the only problem I'm having is that the new feats that are supposed to become available at 6th level don't show up.
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#3 |
Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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Go to the Special Abilities tab in the editor, and make a copy of one of the Ranger Combat Styles.
Examine the Eval Script. You'll see that it is hard-coded to look for Ranger levels... Code:
if (hero.tagcount[Classes.Ranger] >= 6) then perform assign[BonusFor.RgrTwoW6] endif |
#4 |
Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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There might be other ways around this, but one way is to:
1) make copies of all the Ranger Combat Styles 2) change the "Available To Class(es)" to point to your class instead of the Ranger (SpecSource) 3) the Eval Script to look for Classes.cMyRanger (or whatever yours is called) You would, of course, have to undo the previous solution in your class, so that you don't get both the standard Ranger Combat Styles in addition to your Ranger Combat Styles |
#5 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Yeah I've done that, at least for the option my player is using.
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#6 |
Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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I am reasonably certain that you could instead create copies of the existing Ranger Combat Styles, modify them to look for Ranger or your CustomRanger, then tell Hero Lab to replace the original with your modified one, but I have NO idea if that would apply here, or how that works.
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#7 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Wouldn't it just be easier to assign "Classes.Ranger" to the hero for each level of your new class you take? Then all those feats and abilities would treat you as having Ranger Levels also.
Plus would work with any new book or abilities that come out in the future. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#8 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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The Pathfinder files assume that there is exactly one Classes tag per HD.
(for example, #totallevelcount[] is hero.tagcount[Classes.?]) |
#9 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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So I'm guessing that means that assigning the tag will not work
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#10 |
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