Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - D&D 5th Edition SRD
Register FAQ Community Today's Posts Search

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Hollis
Senior Member
Lone Wolf Staff
 
Join Date: Aug 2012
Posts: 779

Old July 13th, 2016, 11:21 AM
Version 1.6 of the 5th Edition SRD files for Hero Lab is now available. This addsspells from the revised System Reference Document, support for Epic Boons, Factions and Renown, plus bug fixes and data file authoring updates. Here's the full changelog:

Enhancements &amp Changes
  • New spells from the revised System Reference Document have been added!
  • Support for Epic boons has been added. Any character of level 20 or above will show the Epic Boons tab, and it can also be shown by turning on a setting on the Configure Hero form.
  • Factions and Renown are now supported.

Bug Fixes
  • The Hide/Remove Language adjustment was causing an error.
  • The Archery combat style had an incorrect summary.
  • Remarkable Athlete wasn't applying its bonus correctly to initiative.
  • A custom monster with a challenge rating below 1 wasn't having this shown in the stat block.
  • Proficiency dice weren't working correctly for the iPad dice roller.
  • On-hit effects for natural attacks are now displayed in the pop-up info window.
  • An error was sometimes generated when generating XML output.
  • Two-weapon fighting wasn't working correctly for equipment sets.
  • The climbing ability had a typo.
  • No error was being reported when equipping an off-hand weapon with a shield.
  • An unarmed strike can now base its attack damage off an attribute other than strength.

Data File Authoring
  • Added the Special tag group, for Weapon Specials. The first tag in this group, Special.MartArts, is for weapons that benefit from a monk's martial arts ability that normally wouldn't.
  • Add the Helper.SplSave tag. This tag displays a spell's DC if it's different than the standard DC for its class.
  • The "Ability" tab in the editor can no longer be used to build abilities which appear on the Weapons tab as attacks - use the new "Attack" tab for that instead.
  • Classes can now have more than one hit die per level.
  • Added extra spell output functionality for configurables. The cfgSplSum field has been added to hold a summary of the spells added to the configurable, and the Helper.OutCfgSpl tag which needs to be assigned to the configurable in order for the spell summary text to be displayed on the printed sheet.
Hollis is offline   #1 Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 04:07 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.