Senior Member
Join Date: Aug 2011
Posts: 363
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i recently started to play with the editor and was adding some spells. when i go into the Classes/Domains list, some of them have doubles and at least one (cleric) has a triple showing of classes. i was just watching a video on youtube of someone adding a spell and when they went to the classes list they had no doubles.
so how can i find out what is causing these doubles? and clear them out? |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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If you notice the "(?)" you can click on that to show you the Thing ID or its Unique ID. You want to select the classes for spell that start with a Unique ID of "cHelp". Most of the extras you see are the "Archetype Headers" which start with "arHD". You don't want to select those.
Unfortunately no way to clear them out its part of HL now and things keep changing in HL so you will find differences in the videos. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Senior Member
Join Date: Nov 2009
Posts: 891
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Looking at them, click on the ? and it will tell you the id. It appears that the second Antipaladin is in the arHd, whatever that is. It is odd, though, in that I thought that even other sources would want to point to the main one (in this case a class helper) to sync with it.
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#3 |
Senior Member
Join Date: Nov 2009
Posts: 891
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Looks like ShadowChemosh was answering while I was speculating. And now we learn a bit more of how it all works together.
So which one do we want to select? Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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The one starting with cHelp
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#5 |
Senior Member
Join Date: Aug 2011
Posts: 363
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that helps! i was checking them all since i didn't know which needed it, but then worried it wouldn't work right for other ppl if i gave it to my friends. so i assume that if i just check the 'cHelp' checkbox that the archetypes will still have access to it?
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#6 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Archetypes usually have access to the Base Class spells unless the Archetypes changes that. You can give spell access also ONLY to an archetype by having the spell be set to an "ar" Thing ID. So for example the Vengeance Paladin archetype gives access to the "wraith" spell. So the Wraith spell is set not for paladin but only for the Archetype Vengeance.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#7 |
Senior Member
Join Date: Aug 2011
Posts: 363
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makes sense. with that logic i should go back and uncheck all the non chelp ones to let the archetypes handle the spells properly. thanks!
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#8 |
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