Senior Member
Join Date: Jan 2014
Posts: 262
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I'm trying to create a feat that requires GM approval to take but I keep getting error messages. Can anyone help me out with the correct syntax to set up a feat so that it displays the message GM approval required (and if possible character level = 1) please?
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#1 |
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Look at the pre-req script on any feat that already exists in hero lab that has the 1st level requirement. You can just steal the script and reuse it.
As for the GM approval thing, my players have to send in their portfolios to me via email or thumb drive and I scrutinize everything on it before giving my approval. If I approve it for use, I will print off a copy and use my special endorsing tool on it that pushes into the paper my approval mark. As far as I know, there isn't a way to have hero lab have a script on it that accomplishes GM approval warnings. If it is possible to do this, I don't know how to do it. RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
#2 |
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Quote:
1) You want to have the feat always invalid unless you put in a special "Thing" on the character that makes it valid. That special "thing" only you could put in. 2) You want a warning message only when displayed in the list of feats but as soon as the feat is taken the warning message goes away. This assumes the player taking it got permission and you just wanted to give a warning before hand as a reminder. Their is no real way to accomplish "1" as its their character and anything you could do the player can do. We can do option "2" if you would like and I give some example code once I get home if you like. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#3 |
Senior Member
Join Date: Jan 2014
Posts: 262
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Number 2 there's a couple of 3rd party feats that I would rather judge on a campaign by campaign basis (not bad enough for an outright ban but the kind of thing I wont allow in every game) and I want to add this as a reminder when creating the character. Most of the time I'll remember them but sometimes they slip by and being able to get a reminder would be nice.
I've tried hunting through the feats for a copy paste but I can't find any that have GM approval as a pre-requisite and the ones I've found elsewhere e.g. pureblood Atzlanti I can't figure out how to call up in the editor. |
#4 |
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Join Date: Mar 2007
Location: Muskegon, MI
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A warning message could be done by making a prereq that says "GM Approval Required" and making the rule validif (@ispick <> 0)
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#5 |
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Posts: 262
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Thanks.
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#6 |
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Thanks Andrew. I got stuck late at work last night so this is first I had to check the boards again.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#7 |
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Location: Muskegon, MI
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No Prob Tim, always glad when I can help and you don't beat me to it ;-)
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#8 |
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