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Jhalad
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Join Date: Jun 2010
Posts: 90

Old September 24th, 2011, 11:12 AM
The Lantern Archon mentions the use of "Light Ray", but doesn't ever describe the attack (+3 ranged, 1d6 dam).
Jhalad is offline   #521
NeoFax
Member
 
Join Date: Apr 2010
Posts: 86

Old September 25th, 2011, 08:47 AM
The Air Elemental School Wizard is missing his special school spells from 5th level on. Also, it is missing quite a few of many of the spells for each level. It seems these are the only spells coded up:

0-Message
1-Shocking Grasp
2-Gust of Wind, Summon Monster II
3-Lightning Bolt
4-Ball Lightning
NeoFax is offline   #522
betsuni@gmail.com
Junior Member
 
Join Date: Sep 2011
Posts: 8

Old September 25th, 2011, 08:51 AM
Quote:
Originally Posted by Bigkilla View Post
I made a Lvl Oracle with the Dark Tapestry mystery and had some issues.

It adds in the level 20th lvl final revelation at level 1.

Same thing with an Oracle with the Time mystery. I gain Time Stop revelation at level 1.
betsuni@gmail.com is offline   #523
Slywolfe
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Join Date: Jun 2011
Posts: 36

Old September 26th, 2011, 12:07 AM
The Righteousness quality added to armor gives good-aligned characters a negative level, and evil characters incur no negative level.
Slywolfe is offline   #524
ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old September 26th, 2011, 04:06 PM
Book: Ultimate Combat
ThingID: wAxeMusket

The "Musket, axe" is listed in HL as doing 1d10 for medium but UC shows it as 1d8. Also the range and weight are wrong also. Should be range 30, weight 6 lbs.

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Last edited by ShadowChemosh; September 28th, 2011 at 12:39 AM.
ShadowChemosh is offline   #525
Steev42
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Join Date: Nov 2010
Posts: 70

Old September 27th, 2011, 06:55 PM
The Loremaster class appears to be adding the Lore ability at first level, even though it isn't listed and shouldn't be applied until 2nd level. My Wiz 7/Lore 1 with a +7 int mod has +22 in the maxed/focused knowledges, +19 in the maxed, and that niggling little +1 on the rest of them too. When I delete the level of Loremaster, all totals are as they should be.
Steev42 is offline   #526
kevsteelio
Junior Member
 
Join Date: May 2010
Posts: 2

Old September 29th, 2011, 06:31 PM
It looks like a main and offhand weapons used by a two-weapon fighter archetype does not get the attack bonus from weapon finesse feat in 3.8a
kevsteelio is offline   #527
Kor
Junior Member
 
Join Date: Sep 2010
Posts: 8

Old September 30th, 2011, 08:51 AM
The Cavalier's Braggart ability grants Dazzling display as a bonus feat. Here is how the Dazzling Display appears in the Statblock, when it is acquired through Braggart:

--------------------
SPECIAL ABILITIES
--------------------
Dazzling Display (Braggart) Your skill with your favored weapon can frighten enemies.

Prerequisite: Weapon Focus, proficiency with the selected weapon.

Benefit: While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of p
Kor is offline   #528
misterwizard137
Junior Member
 
Join Date: Oct 2011
Posts: 2

Old October 1st, 2011, 12:50 AM
My cleric loses armor prof. and shield prof. when i try to add a custom armor. when i try to add it manually, no change
misterwizard137 is offline   #529
Enforcer84
Senior Member
 
Join Date: Oct 2011
Location: Portland
Posts: 313

Old October 1st, 2011, 01:32 AM
Quote:
Originally Posted by Painlord View Post
Forgive me if I'm missing something--

I have the APG subscription and more.

I have a level 3 Earth Elemental Archetype wizard and I'm trying to add his school specialization spells (from the APG) and even though they are correct in his spellbook, I am unable to properly add them.

Is this a known (and/or repeatable error) and if so, is there a fix?

Thanks.

-Pain

I'm actually having the same issue with a Water School Specialist.

Last edited by Enforcer84; October 1st, 2011 at 02:52 AM. Reason: it would help if I actually listed the problem...
Enforcer84 is offline   #530
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