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Join Date: Feb 2007
Location: Nottinghamshire, United Kingdom
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Hi all,
I've hit a snag on a new race I'm entering. I'm coding an ability that works like simple arcane spellcasting from mythic adventures. But the creature gets 3 times it's CR in spell levels and can cast a limited number of divine spells to. I've made a direct copy of the SAS ability and it's assigned bootstrap plus checked the phase and priority. However the hero doesn't A: show the spell chooser B: appear to do anything. If I bootstrap the original simple arcane spellcasting ability and reload the portfolio then I'm able to choose a number of spells but not divine. The same applies to simple divine spellcasting but not able to choose arcane spells. What am I missing, I've noticed on the original ability a bootstrap titled resMhSArc but I can't find any references in the editor fields to the tag resXXXXX usually the identifier points to the ability type st for subtype, ra racial ability ETC. Help Dormio Forte Somnio Community Created Resources : Data Package Repositories : d20pfsrd Custom Character Sheets Community Server Setup (Packs) Hero Lab Help- Video Tutorials and Pathfinder FAQ Created by the community for the community
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#1 |
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Quote:
If the race gets to pick spells their is way to give spells to a race. Or you could use a configurable. Can you list the text for the actual ability? Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#2 |
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Xiomorn Spellcasting (Su) This ability functions as simple arcane spellcasting, except that the xiomorn can change its spells each morning as though preparing spells, choosing a number of spells with a combined level equal to twice its CR. Each xiomorn knows a number of spells with a combined level equal to three times its CR—choosing from the spells listed above, as well as create demiplaneUM, mythic move earth, and terraformMA.
Spell-Like Abilities (CL 19th; concentration +27) At will—dispel magic, greater teleport (self plus 50 lbs. of objects only), shatter (DC 20), statue, stone shape, stone tell 3/day—command stone (DC 27, see xiomorn), flesh to stone (DC 24), spike stones (DC 22), wall of stone 1/day—permanency, summon monster VII (earth elementals only), symbol of scrying UM Wizard Spells Prepared (CL 19th; concentration +28) 8th (1/day)—earthquake M, maze, repel metal or stone 6th (1/day)—disintegrate M (DC 24), flesh to stoneM (DC 24) 3rd (1/day)—fly M M mythic spell Dormio Forte Somnio Community Created Resources : Data Package Repositories : d20pfsrd Custom Character Sheets Community Server Setup (Packs) Hero Lab Help- Video Tutorials and Pathfinder FAQ Created by the community for the community
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#3 |
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I have an idea how to do that but I would need to be in front of HL to figure it out and explain it. When I get home tonight I will take a look and see if I get the ability to work out.....
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#4 |
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Yeah it's stumped me too!
I've done a dirty mock up by bootstrapping both the original arcane and divine abilities, it's a workaround but players and gms would have to exercise self control and not add to many spells for the total levels. Dormio Forte Somnio Community Created Resources : Data Package Repositories : d20pfsrd Custom Character Sheets Community Server Setup (Packs) Hero Lab Help- Video Tutorials and Pathfinder FAQ Created by the community for the community
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#5 |
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So I have it 99% and I am out of time so its good enough.
Only issue is that I can't get the "Mythic" spell text to appear when the spell is taken. I have it marked with "Helper.Mythic" but the text does not show. Shrug out of ideas. Anyways its attached to this post is the .user file. You will need to copy out the Configurable and the racial special. The race I was just using as a test case. To add more spells you add the tag ClsAllowSp.? to the Configurable. To make the spell also a Mythic spell add the tag KnowMySpl.?. In both cases the ? is the Unique ID of the spell. So for Earthquake to be mythic I would add KnowMySpl.spEarthqu8 & ClsAllowSp.spEarthqu8. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#6 |
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Thanks shadow I'll try this later.
Currently in a game of Forgotten Realms. Dormio Forte Somnio Community Created Resources : Data Package Repositories : d20pfsrd Custom Character Sheets Community Server Setup (Packs) Hero Lab Help- Video Tutorials and Pathfinder FAQ Created by the community for the community
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#7 |
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