Member
Join Date: Dec 2013
Posts: 39
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I've used Realm Works since it released and have created and deleted realms, and tried numerous ways of organizing content. One thing I keep coming back to is the separation between the core (topics) from the Mechanics (articles). Flipping back and forth between the two seems like a waste of time and I really don't see any benefit to setting up my data this way.
Is there any serious draw back of just making copies of all of the mechanical articles and then moving it all to the World side? As far as I can see, all of the original setup stays in tact in order to facilitate importing new content. |
#1 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Once the content market is released this approach will cause you alot of rework if you use pre made content. Youre the first person I've heard of not wanting to use the mechanics section so I don't see any authors structuring content like this meaning you will have to migrate everything that is entered.
I would suggest waiting for LW to release the free content as it will show you how they think it should be setup and give you insight into whether you like what they have done before proceeding with such a significant change. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#2 |
Member
Join Date: Dec 2013
Posts: 39
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Quote:
Affirmative on waiting for the next build; but since we have no clue or word when that will be..... |
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#3 |
Senior Member
Join Date: Apr 2015
Posts: 343
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that's how i do it Strategon (everything in one place).
I reserve the "Mechanic"s section for core game mechanics and other things that fall into mechanics but ARE NOT part of an adventure or such. This works very well for me, keeping the relevant monsters et al in the same section of the adventure that references them. |
#4 |
Senior Member
Join Date: May 2013
Posts: 1,458
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This will also allow you to enter (or buy) the book content just once, then share it multiple times with whatever other realms use it. |
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#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
If not for "pre-built" categories I would have left it all in the Story area of RW. Actually thinking back I don't think Mechanic section even existed when I started to use RW. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#6 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Quote:
What you are talking about however will require a significant amount of re-work as its not native to just move content from one to the other. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
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#7 |
Member
Join Date: Dec 2013
Posts: 39
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Quote:
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#8 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
So if in your story article it references a monster from the mechanic section you can just click the link to go it. Really Mechanic vs Story is just like a different "view" is all. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#9 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I see it as having my PHB, DMG and MM in one view and module / adventure books on the other.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#10 |
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