Junior Member
Join Date: Nov 2007
Posts: 26
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Took me forever (or just the day) to find this/stop overlooking it but I can't seem to figure out how to make it work.
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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In the editor, open the help menu at the top, select "Help On Using the Editor", then in the page that pops up, go to tutorial 8. Go to the Skills section of that page.
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#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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I am struggling with this myself. I am adding custom races and ran into a snag when adding racial skill mods. I did what the tutorial said and now hero lab says there is a validation error because the skills i modded with the #innateskill[] deal exceed the number of ranks allowed for hit dice. How do I fix this?
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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All I want to do is add a +2 modifier to a skill from a racial feature but the tutorial code is giving me the validation error. I'd like to be able to do this so I can add all the custom races I've got into HL
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#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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How many hit dice does the race have?
What number of skill points did you add using #skillinnate[]? Also, for the Faerie dragon, note that the second set of example code for the skills section is different from the first set - you may be looking at the wrong example. |
#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Sounds like you want to add a modifier not a skill Rank. So you want to use #skillbonus[] instead.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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Mathias: The races I am adding are standard ones with 0 racial hit dice. I am using races from dragonlance and other campaign settings and just want to bring them in.
ShadowChemosh: thanks I will give that a try. |
#7 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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thanks guys the skillbonus script was exactly what I needed.
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#8 |
Senior Member
Join Date: Apr 2012
Location: Indiana
Posts: 117
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Would this be the same issue that is plaguing the Sprite from Bestiary 3? The sprite's Escape Artist has been given 9 ranks and flags an error that it exceeds the creature's Hit Dice. So rather than being an innate bonus which would give it ranks (?) it just needs to be a skill bonus? That seems doable...
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#9 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
If its a base creature from LW than it could also simply be an issue with a "copy/paste" error that gave it the wrong number of innate skill points... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#10 |
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