Senior Member
Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257
|
I'm not sure how hard this would be to do, because I haven't looked at how spells are implemented, but:
It would be great if there was a condition for when a spell component pouch/holy focus has been removed from a character. If possible, I would love to see this implemented in a way that it would disable spells with a material component, or any abilities that require a physical focus. |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
|
This would mean potentially adding expr-req requirements for nearly every spell. Unless someone was able and willing to go through and build tags and an eval that looks for the tags. Even tagging all those spells would be hours of work though.
Most of my players take the Eschew Materials feat to avoid dealing with components. RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. Last edited by RavenX; May 19th, 2014 at 02:13 PM. |
#2 |
Senior Member
Join Date: Nov 2011
Location: South Riding, VA
Posts: 841
|
Wouldn't an easier way would check for a particular piece of equipment being equipped then doing a foreach loop on all spells on the character that have a material component and disable them?
|
#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
My only thought on doing this would be can spells be disabled? I don't recall a tag that does it but I admit to never looking before. Be worth checking to see how a spell gets disabled when it gets cast.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#4 |
Senior Member
Join Date: Nov 2011
Location: South Riding, VA
Posts: 841
|
Looks like the tag that does it is Helper.SpOverLev, but I haven't been able to figure the timing on it to be effective.
|
#5 |
|
|