TobyFox2002
Well-known member
Yes, I did the community data patch.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
My Hero Lab 5.2 was working fine, but I foolishly updating to 5.3. Now I can't see the Lawful_G datasets, and character files are riddled with errors.
I did a full clean re-install, including D20 dataset, Lawful_G dataset, and our campaign .user file.
To say I am mad at myself for updating is an understatement.
Can anybody offer any suggestions? I am a very novice user.
With best regards,
J
When trying to add feats (or do just about anything), I receive the error:
Attempt to access non-live pick 'rDarkVis' from script
Location: 'per-requisite rule' script for Thing 'fPiercDark' near line 1
Now, I've tried to see if I can fix it but I can't the feat Pierce the Darkness from Races of the stone appears to be working perfectly. Whats more I'm not even trying add this feat and it lists it as an error... Not quite sure what to make of this.
I got the updates all installed and noticed (Yay!) that Gestalt has been added in. Oddly though is it suppose to be considered Work In Progress or in a release for use state? so far it only shows cleric on custom abilities that I can add to it and no other info with the cleric listing. Since I admittedly didn't scope out the changelog yet, I may be posting something you already know and I do apologize. If there is a developers link (assuming it is a WIP) showing some doctrine on it could someone please post it or pm me where it is?
Thank you in Advance.
The Natural Werewolf has Weapon Focus Bite as a granted feat, but hero labs tells me the hero does not meet the +1 Base Attack requirement. But the hero already has the required base attack.
I found an issue with the custom weapons option. when I select to make a small weapon it becomes a medium sized weapon once added to the gear list. Although this shouldn't be an issue since the standard weapons add as they should. The item I wanted to make was a Gnomish repeating crossbow (heavy) with capacity yet no options for this exist as of yet.
I can't seem to duplicate the size issue here. Can you tell me what steps you are taking to cause this? I would also recommend making sure that the size drop-down menu is set to small if you want the item to be small.
As for the other issue, if you want to make a weapon a holder, try adding the tag thing.holder in the editor. To do this, click on the Tag button in the upper right and add "thing" as the Group ID and "holder" as the Tag ID.
It seems my client of Herolab (or a setting in windows itself) doesn't like to register what is currently selected in the menu option, which after I select it (been clicking on a random size option then back) it works. I will admit I have been playing with the HL Editor alot last night adding my own variants for some home-brewed games. Could it be possible that when I do a test in the editor that it might (somewhere/somereason) mess with the GUI of HL a bit?
Also I got this question.
I noticed that Sword-bows don't register on the weapon focus list. Currently using the Scout class for my build with the sword-bow. Is there a possible function I am missing here or is it a bug? If the ladder I hope its not a big issue.
Thanks for the input!
i believe sword-bow is from the Magic Item Compendium. probably hasnt been entered yet.
its a magic item.
As Mirtos stated, it is in the Magic item compendium (verified) and is available as a magic weapon (its considered a two handed martial weapon), most of the menus through-out the d20 builder do see or recognize this weapon except when I choose feat weapon focus (menu entry missing for this weapon); not a build breaker by any means, just curious.
On a side note getting the Meteor Hammer weapon to even show up within the character builder portion of the program is almost without a cause. This is another weapon I found available within the Editor (snooping through the available dataset files provided from Lawful_G community files, only set of dataset files I have for d20), but through normal means just wants to be fussy.
I ask if any other members want to check for themselves the issues I have reported. This way at least we can trace it to a data file or just my client's setup. I really never experience problems with my client or system, but this is the first time I dug deep into the builder for my characters since every one of my characters has at least one main component about them that is not available currently. Good news is I got all three of my main campaign characters entered after building a few races.
Actually, Sendric is 100% right. Its a sword that changes into a bow, and a bow that changes into a sword. Its not a special item that you would have to be trained in. Its in effect, two different weapons.
So you would have to have Weapon Focus: longsword, and Weapon Focus: longbow to have the weapon focus in either form.
i imagine coding this would be difficult, so it would be up for the player/dm to remember which one is active...
makes sense as bootstraps. which is the default or the weapon? I guess it doesnt matter. because as a DM, I would require someone to have both weapon focuses to be able to get the weapon focus in either form.