Senior Member
Join Date: Dec 2013
Posts: 106
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ISSUE: as discussed in PMs, please add the custom logic for Roadx3 through Roadx10
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#711 |
Senior Member
Join Date: Aug 2011
Posts: 363
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i had been thinking about uniforming them anyway. 3 different styles were being used. so i just made it all 1 style using the default ability fields on the thing that lonewolf had provided. except for one(s) needing a script.
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#712 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
It makes no sense that the macro no longer works. So looking at the issue the wrong macro is being used: Code:
#attrmod[aSTR] >= 13 "Modifier" in Pathfinder means return any value of either positive or negative. If this was a attribute bonus "#attrbonus[]" then we only ever return a zero or positive value but never a negative. This feat needs a simple fix of : Code:
#attrvalue[aSTR] >= 13 Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#713 |
Senior Member
Join Date: Aug 2011
Posts: 363
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ahh, that makes sense...i'm sure i tested the first one when i used #attrmod, thats why i was happy to keep using it. so that was my mistake.
changed em to using the lonewolf prereqs fields as seen in pic: |
#714 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Nice. We should change that for ALL feats in the Pack. Those new fields are trying to deal with Paizo's new crazy feats/class abilities that allow you to "treat" a character as having a 13 in an ability score even when not. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#715 |
Junior Member
Join Date: Mar 2012
Posts: 3
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Quote:
Thanks a lot Shadow Chemosh. You do a lot of hard work on these updates. I ended up looking through all of the items I had created and once I deleted that check box whole system started working again. I did end up deleting all of my third party addons and then new consolidated package is working fine. Thank you so again. Thbcac |
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#716 |
Junior Member
Join Date: Oct 2013
Posts: 15
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Quote:
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#717 |
Junior Member
Join Date: Mar 2012
Posts: 3
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Quote:
Hope this helps, Thbcac |
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#718 |
Senior Member
Join Date: Apr 2012
Location: London, England
Posts: 176
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Is the skill points per level adjustment part of the community pack or part of herolab? I've submitted a bug report that skill points per level can't be overridden form Eldritch Scoundrel - but thought i'd raise it here in case it's part of the Pack
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#719 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
From the Pack FAQ: 4) I am getting an error message when I start Hero Lab. How do I post the error to the forums to get help? A: By right mouse clicking on an error message you can select "Copy". Then you can easily post the message into your post. Doing this will 100% speed up the chance of getting an answer that will actually help you. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#720 |
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