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Aaron
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Old March 20th, 2012, 02:22 PM
Quote:
Originally Posted by Xalir View Post
Not sure if this has been raised before, but I created a small sized Cavalier and Wolf was listed as not compatable with the Cavalier, but the description states small sized characters can select wolf in the description.
I can't reproduce this, I made a gnomeish cavalier and wolf is a valid selection. Anything else that could be interfering with this, like archetypes or other classes with companions?
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Aaron
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Old March 20th, 2012, 02:23 PM
Quote:
Originally Posted by AntHover View Post
1) Amateur Gunslinger for the Ranger Trophy Hunter archetype is not swapping out to Extra Grit when conditions are correct. Workaround is to create a version of cRgrFirSty that grants the Amateur Gunslinger & Extra Grit bonus feats the same way cPalHavGun does for the Paladin Holy Gun archetype.

2) Paladin Holy Gun archetype description contains the completely irrelevant text for Holy Slinger (Su).
Both fixed for the next release
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Aaron
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Old March 20th, 2012, 02:24 PM
Quote:
Originally Posted by Lord Magus View Post
It would be nice to have Quicken Spell-Like ability appear in Tracked Resources
It already shows in the Spells tab, not on the In-Play tab
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Aaron
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Old March 20th, 2012, 02:25 PM
Quote:
Originally Posted by dybbuk View Post
The Void Elemental (from Dragon Empires) Specialist Wizard's Reveal Weakness ability does not appear in Tracked Resources and/or the Spells tab.
Fixed
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Aaron
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Old March 20th, 2012, 02:28 PM
Quote:
Originally Posted by d20Maverick View Post
I started reading through the thread, but it was late and I saw the thread is 42 pages long, so I apologize if this has been mentioned before. The "Integrated" alternate racial trait for half-elves (Advanced Player's Guide p. 17) is granting +1 to Diplomacy instead of Disguise. The tooltip is correct, but the bonus is applying to the wrong skill. I checked it out in the Editor, and the Eval script is definitely crediting the incorrect skill (Diplomacy instead of Disguise). Unfortunately, I don't seem to be able to change or even copy it because it's part of a supplement, even though I own that supplement data package for HeroLab.

Also, the Feat "Monastic Legacy" does not appear to be working correctly. I have a character that is Monk 6/Ninja 6, which should have a 1d10 damage bonus (6 Monk levels + 6/2 Ninja levels = 9 Monk levels for purposes of Unarmed Damage), but he is only showing 1d8.
The Integrated ART is fixed. I could not reproduce the error with Monastic Legacy, it appears to be calculating correctly.
Aaron is offline   #475
Aaron
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Old March 20th, 2012, 02:30 PM
Quote:
Originally Posted by nogoodscallywag View Post
I also have a cleric of sarenrae in the group who is listed as having 7 divine bolts of fire per day, but in the IN PLAY tab, which should list these as 0/7 or 7/7, there is nothing. It lists his channel energy and healer's kit, but not his bolt usage...
The ability was showing on the spells tab, but as it is not replicating an existing spell I moved it to the In-Play tab for clarity.
Aaron is offline   #476
Aaron
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Old March 20th, 2012, 02:31 PM
Quote:
Originally Posted by quixoticparadigm View Post
The Contract Devil from Bestiary 3 is a CR 10, not CR 13 as listed.

The Inquisitor's judgement ability for energy resistance is not chosen at level 1, but instead chosen at the time the resistance is put up (so it can be different every time you activate it). As such, it should probably be moved to the "Activated Abilities" on the "In-Play" tab.
The CR is correct at 10, I believe you are looking at the "Level 0+13" line by mistake
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Aaron
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Old March 20th, 2012, 02:32 PM
Quote:
Originally Posted by dybbuk View Post
In languages, Minkaian in spelled wrong (the first a and k are switched).
Fixed
Aaron is offline   #478
Aaron
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Old March 20th, 2012, 02:37 PM
Quote:
Originally Posted by chowdmouse View Post
In a PFS character, I chose the Vivisectionist archetype and the Brew Potion feat replacement doesn't seem to have worked correctly. It seems that the character still has Extra Bombs instead. For reference (from the "PFS Organized Play - Additional Resources" document

"...the vivisectionist alchemist gains Skill Focus (Craft [alchemy] or Knowledge [nature]) in place of Brew Potion at 1st level..."


This is probably known, but haven't been able to find a note about it in the bugs list so adding it here.
Fixed
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ShadowChemosh
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Old March 20th, 2012, 02:50 PM
Quote:
Originally Posted by Aaron View Post
My copy of the Core book has it as Elf/Half-Elf only, unless that has been erattaed somewhere I can only give advice on how to modify and replace your specific copy rather than changing the core program.
Its in the latest ERRATA rules page 3 update 4.0 released 11/22/2011:
"Page 374—In the Arcane Archer class description,in the first paragraph, in the first sentence, change“Elves or half-elves who seek” to “Many who seek”."

Sorry the more important line is:
Page 374—In the Arcane Archer requirements section, delete the line “Race: Elf or half-elf.”

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Last edited by ShadowChemosh; March 20th, 2012 at 07:54 PM.
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