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#101 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Quote:
When I add the Exotic Weapon Proficiency feat, and choose Sawtooth sabre, the sawtooth sabres are switching to light weapons (as both regular weapons and custom/magic weapons). What are you seeing? (As a reminder, EWP: Sawtooth sabre was a bonus feat for the SRD version of the RMA, but in the ISWG version, it's instead a pre-req for the class, so if you originally created this character before the ISWG was added, make sure you've fixed the feats that would have been required to choose this class). |
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#102 |
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Join Date: May 2005
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Quote:
What are you seeing? What problem are you encountering? Variants can currently be made using the editor - start with the original race and make the changes required for the variant. You can also bootstrap the Advanced Creature template to the race, instead of having to make all the template's changes individually. |
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#103 |
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Join Date: May 2005
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#104 |
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Join Date: May 2005
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#105 |
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Join Date: May 2005
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#106 |
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#107 |
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Join Date: May 2005
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Sorcerers and other spontaneous casters should never have had Custom/Metamagic spells - they don't need to prepare their spells with metamagic, they just choose at the time of casting to apply a metamagic feat. When you do so, check of a use of any of the spells that are at the correct level, instead of the spell you actually cast.
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#108 |
Senior Member
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Join Date: May 2005
Posts: 13,217
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Quote:
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#109 |
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Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Fixed in the next update, thanks for the report.
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#110 |
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