Senior Member
Join Date: Aug 2011
Posts: 363
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so i am trying to make an activated ability max count to equal the character level times Con mod. if i run the script late enough to get the Con mod value, it will populate the actUserMax with the value i'm going for but the actUser value still keeps using the default +9 value.
looking at the tasks it seems that the Con mod value isn't getting set until Attributes 100001 and the user activation value (actUser) is set at Post-levels 900 (which is the phase before Atrributes). (if i'm reading the tasks right!) is there a way i can get the actUserMax set (using the con mod value in my equation) before the actUser value is set? |
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