Quote:
Originally Posted by blzbob
This could be very useful for the Talented classes from Rogue Genius Games.
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When I was working on the Talented Monk version I had to re-create all the specials as "Custom Specials". The problem being Class Abilities expect to be "Bootstrapped" to the class. Logic is hard-coded into the components to go look for the Pick they are bootstrapped to.
This would be the big hurdle as somehow I would have to get around that logic....