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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old May 3rd, 2015, 02:51 PM
Quote:
Originally Posted by ShadowChemosh View Post
So my one thought here is to add this script to the "Psionics" skill so it hides itself.
Code:
if (hero.tagis[source.PUConsSkil] = 0) then
   perform assign[Hide.Skill]
endif
I have no idea if that will cause issues though with other Mechanics...
Never mind on using this. Doing the above causes Autohypnosis and Knowledge (Psionics) skills to once again be no longer displayed as normal skills.

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