Quote:
Originally Posted by FluffyDingo
Ah, so I need to run the script after First/500 so it knows if the ring is equipped, but I need to check for the tag in the conditional adding the storage item before First/495. Awkward. I'm adding a separate "item" as the storage space since its one shared space between all the rings, regardless of what combination you have equipped. To my knowledge there's no way to hide items, so I can't just bootstrap it to each ring and hide it after that point when I can check for rings equipped and add the tags? I'm kind of stumped on this one haha.
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Try using the field gUserEquip instead. That one appears to be getting set early enough to do what you want.
But normally this is why items don't bootstrap other items.