Quote:
Originally Posted by AndrewD2
The idea of the Savage Worlds walkthrough in the Wiki is so you go through that and learn how the authoring kit works and then take that knowledge and apply it to your system.
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Correct. Madmaxneo you are being given a tool that can build ANY game system. The wiki teaches you how all these different tools, frame work, components work. Then you use that knowledge to build your game system.
Because every game system is different you have to learn how the tool functions. Then apply its use to building your game. So in other words your step one is to learn how to program using the HL scripting language. What tags, groups, bootstraps, are and how to use write in XML.
You want to start at the step 99 (Inputting the game) without first working through step 1 through 98 (Building the foundation to support your game).