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WH: 8th Ed

Chaos warriors question

according to the 8th Edition rulebook war beasts and monsterous cavalry have the "swiftstride" ability, so chaos hounds and the Juggernaught of Khorne should have this ability in their stat line, am I correct?



also just a quick question regarding the chaos armour and enchanted item abilities..I have a chaos lord with the "armor of morrslieb" it has a 4+ ward save against non magical attacks, and the "collar of khorne" which is magic resistance 2 and a 6+ ward save, rulebook says if you have multiple ward saves use the best one..so with this combination I have a 4+ ward save against normal attacks and a 2+ ward save against magical attacks(rulebook says apply the magic resistance # (2) to the best ward save (4+) to give you the magic ward save (2+)) am I correct?

Thanks for your help
 
i dont think so Richard... if its being attacked with something magical it negates the morsliebb ward and thus u just get a 5+ ward for magic res, then + 1 for the collar for a total of 4+ against magical attacks
 
A little buggeroo here silks mate!

according to the wood elf faq

"Q. May a character from the Eternal Kindred take additional
armour or weapons and still benefit from the Eternal Guard fighting
style? (p68)"
A. Yes.

this means that now characters can take eternal kindred and benefit from light armor hand weapon shield thus letting them have better saves (yay)

Something else that isnt working is that forest spirits taking multiple spites create a validation error, this is not the case tho :) thanks again for your great work!
 
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i dont think so Richard... if its being attacked with something magical it negates the morsliebb ward and thus u just get a 5+ ward for magic res, then + 1 for the collar for a total of 4+ against magical attacks



thanks..once I got to thinking about it I came up with the same conclusion, but the collar of Khorne is (2) magic resistance so shouldn't it be a 3+ against magic attacks, GW rules can be confusing and contradictory at times

Thanks again
 
If 6+ is the best ward save against magic attacks, then you have to take it. Magic resistance then improves this ward save for +1 per resistence level. So with 6+ ward and MR 2 you have 4+ :)
 
The Chaos Dragon adds the points both to the Lord & Hero parts... when it should only add it to the Lord, please repair this and thank you
 
For Skaven (at least)
- Armor of Silvered Steel provides a 1+ save, rather than the 2+ (not improvable).

- In units of Rat Ogres, Packmasters are incorrectly capped at (# Rat Ogres / 2). Per the Skaven FAQ, this should be ((# Rat Ogres /2) + 1). ("Q. Can I take a unit consisting of 2 Rat Ogres and 2 Packmasters when I pick an army? (p104) A. Yes.")
 
Don't know if this has been brought up, but...

One unit of Empire Flagellants might be taken as Core is there is a Warrior priest or Lector in the army. This didn't work out in AB last I checked.
 
dwarfs

have fixed all bugs in dwarf armie will hopefully be in next update

will be working on skaven next any bug please post now thank you
 
O&G
The vanguard and swiftstride skill is not showing on the spider-riders or the wolf riders :)
The Thunderstomp on the giant and Wyvern is missing
The Stomp on the giant squig and trolls is missing

All your work on this is very very much appriciated guys :D
 
Copy of my post from the general bugs thread, on reflection I'm not so sure this is a bug, so thought it worth throwing in here as well :)

Not sure if it's been considered and discarded, but it would be really handy if each stat line also included the reference to the troop type of the unit. I've still not got used to the new definitions for some of the units and would find this pretty handy.
 
O&G
The vanguard and swiftstride skill is not showing on the spider-riders or the wolf riders :)
The Thunderstomp on the giant and Wyvern is missing
The Stomp on the giant squig and trolls is missing

All your work on this is very very much appriciated guys :D

I am not sure the exact purpose of this thread any more versus the General Bugs threads and the army specific threads, but for O&G bugs, I think posting in the topic for them specifically would probably get it noticed quicker...

http://forums.wolflair.com/showthread.php?t=11035
 
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