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Any recent updates on the progress of Content Market

The issue with weekly updating is if we have something we are working on and that goes sideways and we've spoken about it, people will be upset if we can't accomplish it. If we give a date and we miss it people will be upset that we missed it. If we say soon fully 100% believing that it will be soon and soon doesn't come, people will be upset. So the updates don't work any better than keeping silent. All we can really relay at this point is we are working as hard as we can to accomplish everything everyone wants. Releasing a string of paragraphs about some broken code that needs fixed or written before security will work properly or some such isn't all that helpful and just takes away dev time as someone from the dev team has to come and explain it and then likely sink hours into follow up questions about it, all of which delays the release even more.

When we have big news, or even small but important news, you'll absolutely be seeing it! But giving tech updates before the work is finished is just guess work and that doesn't serve anyone well. At this point I can't even envision Gen Con coming and going before we see the content market but I can't guarantee that something won't go sideways on some security issue or a major bug won't crop up. All any of us can do at this point is wait and use the amazing tool that we have already, as it is, to make something fantastic of our own. :)

I have read through most of this thread, and it took some time. I also see that one of the developers chimed in and made a comment. But it all seems like the same that has been done before, you give one simple update and suddenly everyone is happy and goes silent. At least for a while.
I quoted you BJ because you made one very important statement above. "The issue with weekly updating is if we have something we are working on and that goes sideways and we've spoken about it, people will be upset if we can't accomplish it." Yet on your website there is a comment about the Content market being released soon. But that was back in 2016. Apparently every update on the Content Market since then has been "soon". You didn't give a date but it is beyond a year and I think the term "soon" is misleading in that case. I suggest you remove that from your website and just indicate that it is still being worked on.
 
Hero Lab Online seems to have eaten it.

Which is really a bummer. I am not interested in HLO, I am not a big fan of Cloud Services. I want all my programs local so that if I don't have internet access I can still use the programs I paid for. Having to pay for a subscription monthly.... great business model for a company but not a great model for my pocket book. Sorry a single point of failure (internet access just being one of them, server up and running being another), I thought went away with the mainframe.

At least the newsletter shed some light on the fact that they are having problems interacting with paizo's website. I hope they spend some time on this soon so I can finally get what I paid for with the Kickstarter. This is the longest overrun Kickstarter that I have supported.

Lone Wolf develops very good quality products. I look forward to the day that they get the content market working. I then look forward to the improvements that I have been waiting for like the custom calendars.
 
At least the newsletter shed some light on the fact that they are having problems interacting with paizo's website. I hope they spend some time on this soon so I can finally get what I paid for with the Kickstarter. This is the longest overrun Kickstarter that I have supported.

I have three that are still outstanding. This is the second oldest. Oldest is the Order of the Stick reprint, followed by this one and then one other.
 
Thanks

Thanks for the update BJ - good things to come for sure! Info directly from the Devs makes me feel more connected to the product :)

Once CM and the Web version are sorted to satisfaction, I suspect we will see a notable increase in the prevalence of RW usage by game masters, especially those new to the hobby. Many have come to expect these type of capabilities elsewhere in our lives.

Much of the fun for me is seeing the interwoven realm in front of me evolve and interact with the players own story. RW allows for a visualization of the entirety in a way a sequential hardcopy, or even linked pdf's, just can't do; a significant boon for GM/Player immersion regardless of whether you prefer old school pen/paper/minis or roll20 and VTT.

FYI - Exploring the 'Free Content' realms such as Isle of Kandril, was a huge factor in helping me get a sense for how I could use RW in my gaming. A growing CM library should do the same for all of us, especially those who don't have programmer type minds or for those who know the product more intimately and just appreciate some inspiration.
 
Thanks for the info, I really appreciate to hear of your progress and setbacks.


Even though I would not like RW to go web-based only, since I work on my realms quite often at places without network access.
 
Even though I would not like RW to go web-based only, since I work on my realms quite often at places without network access.

So do I! The assumption that everyone is connected at all times, and all content can be consumed just by opening a browser is damn utopia. Currently I am abroad and the internet is so sorry that i have to wait for minutes to synchronize the content. I don't want to imagine how struggling the experience will be over the internet only.

I hope LW are not going commit sepukku and go "web only" and/or chase the wet dream "as a service". I have been looking for a long time for campaign organizer, and when I found RW I ditched my plans to write my own, archiving the source code for good. It just worked and did all I wanted and more. Like an Apple ad... Please, don't fuck up. :)

Nowadays, everyone is trying to milk the users for constant flow of cash. While this can work in enterprise environment and leads to cost savings and benefit both the customer and the developers, I doubt home users who launch the program several time per week after the initial bulk upload (as i did for every DH2 book) will find it appealing.

Somehow I was triggered, and to stay civil (especially since nothing leads me to believe that such atrocity "as a service" is being considered), I will share a post that I like and share completely: http://chrisrosser.net/posts/2017/06/30/a-bridge-too-far/
 
For DMing I have no plans to use the Web browser. Web browsers are always slower than that program versions. I just want it for my players.
 
For DMing I have no plans to use the Web browser. Web browsers are always slower than that program versions. I just want it for my players.

Here I agree. I noticed that (especially when you play online), players are using various devices, platforms and the only universal solution is web, and it is perfect for quick-check or between the session stuffs.

For the RW itself, LW can make it cross-platform, even though they made some architectural decisions that make this hard now (i remember a post from staff member on this topic). If they are not having this as an option, i have managed to run it flawlessly on MacOS via Parallels and VirtualBox. Linux was ok with VirtBox, but i didn't have patience to struggle with Wine.
 
IIRC, they've said from the beginning that server access would never be required other than when initially setting up a Realm, unless one wanted to sync one's realm to the cloud for sharing with other devices.

Their entire business model for RW has been "buy the license, use it on as many devices as you wish for however long you want." They will sell cloud storage, but it's always been said that users won't have to purchase that.

Doesn't that all by itself say that they're not planning to go web-only or to sell it exclusively as a service? Maybe I misunderstand...
 
The business model of Ulysses app was same, and suddenly they become either greedy or out of ideas how to make each new version as paid upgrade. When they did that, the backlash was amazing, I was reading their FB page with popcorns and coke as a side.

I have faith though, that RW won’t go this way. I am vivid supporter of this program :)
 
I would have nothing against paid MAJOR upgrades though. And if you upgrade / use the latest version you'll get a minimum cloud service on top (that would be amazing).

With one major version say every 1-2 years it is almost like a subscription, but:
a) I can still use the program if i dont upgrade
b) I support the company and they support me because they have an incentive to deliver features we all want :)
 
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