I have owned Hero Lab for a while but real life has kept me from getting into as much as I wanted. Now I have some time to work on it. At the moment I am trying to add the Binder class from The Tome of Magic. I have added the class, set up most the class abilities, and added all of the feats relating to the class (although I have not yet added scripting to them all).
For now the question I have is with regards to Vestiges and how to handle them. For those that do not know the class, the full write up is here: http://dndtools.eu/classes/binder/).
The way I have tackled the vestiges is to treat them as spells. The class is set up like a wizard using a spell book (can add the vestiges they know to the spell book; renamed Vestige Seals Known) and the prepared spells to reflect the vestiges currently bound. I intend to work on scripts to then apply the appropriate adjustments/abilities when the vestige is prepared. Because of the nature of the levels and number of vestiges that can be bound the spell system is not a perfect fit as a Binder can bind vestiges of any level up to their maximum vestige level, not necessarily so many of any given level. To reflect this I have set all vestiges up as 0-level spells, and used the 0-level spell progression to control the number of vestiges bound. I intend to add a script to advise if any vestige is above the appropriate level.
To turn this into a question, and not a seminar, I was wondering if this is the best way to handle, or is there other mechanics in place that would work better?
Also, as an aside, in the spell Things it has First as a level option rather than 0-9; what exactly is this for?
Thanks in advance to anyone able to clarify whether I am on the right track or not with this.
For now the question I have is with regards to Vestiges and how to handle them. For those that do not know the class, the full write up is here: http://dndtools.eu/classes/binder/).
The way I have tackled the vestiges is to treat them as spells. The class is set up like a wizard using a spell book (can add the vestiges they know to the spell book; renamed Vestige Seals Known) and the prepared spells to reflect the vestiges currently bound. I intend to work on scripts to then apply the appropriate adjustments/abilities when the vestige is prepared. Because of the nature of the levels and number of vestiges that can be bound the spell system is not a perfect fit as a Binder can bind vestiges of any level up to their maximum vestige level, not necessarily so many of any given level. To reflect this I have set all vestiges up as 0-level spells, and used the 0-level spell progression to control the number of vestiges bound. I intend to add a script to advise if any vestige is above the appropriate level.
To turn this into a question, and not a seminar, I was wondering if this is the best way to handle, or is there other mechanics in place that would work better?
Also, as an aside, in the spell Things it has First as a level option rather than 0-9; what exactly is this for?
Thanks in advance to anyone able to clarify whether I am on the right track or not with this.
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