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frumple
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Old May 21st, 2013, 04:06 AM
Is there a tag equivalent to Helper.ChgDisab1 and Helper.ChgDisab2 (which disables/greys out the checkbox for activated abilities) for a user checkbox (defined by field usrChkText)?
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ShadowChemosh
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Old May 21st, 2013, 06:18 AM
Quote:
Originally Posted by frumple View Post
Is there a tag equivalent to Helper.ChgDisab1 and Helper.ChgDisab2 (which disables/greys out the checkbox for activated abilities) for a user checkbox (defined by field usrChkText)?
A little confused you say user checkbox but then list the User Text field. So assuming you mean the text area where a person can type into that is controlled by the tag "User.NeedDomain". So if you remove that tag that would prevent the ability to type into a text area.

If that is not it sorry I am not following...

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frumple
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Old May 21st, 2013, 11:16 AM
Shadow, not quite. The checkbox I am talking about is generated if you have some text in the usrChkText field which is the Checkbox? entry in the Item Selection area on the editor (right under the Array-Based Menu).

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Aaron
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Old May 21st, 2013, 11:45 AM
I don't believe there is an equivalent tag to Helper.ChgDisab for that checkbox
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frumple
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Old May 22nd, 2013, 04:22 AM
Ah. Aaron, Is there a way to disable it with a script? If not can we get a tag to do this?
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Mathias
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Old May 22nd, 2013, 07:42 AM
frumple, please tell us about the rule you're trying to implement, rather than just blindly asking for features.

For example, would your purpose be solved if the checkbox just vanished, rather than being greyed out?

Would the In-Play tab be a better place for this, if it's a thing that happens during game, rather than a permanent choice?
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