Junior Member
Join Date: Dec 2017
Location: Tennessee, USA
Posts: 6
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Is this pack supposed to have all the summoner unchained archetypes in it? I have the pack installed along with all the relevant official packs and i only see one listed; the devil imposter.
Did i do something wrong or am i missing something? |
#1451 |
Senior Member
Join Date: Feb 2017
Posts: 119
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I found a problem with the community pack added Warpriest Sacred Fist Unchained archetype related to allowable bonus feats. The below text from Archives of Nethys:
Quote:
Code:
~ Find all style feats foreach thing in BaseFeat where "fCategory.Style" ~ For each style feat, find the feats that require it foreach thing in BaseFeat where "ReqFeat." & eachthing.idstring perform assignstr["fIncSec." & eachthing.idstring] nexteach nexteach |
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#1452 |
Senior Member
Join Date: Feb 2017
Posts: 119
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Turns out HL was complaining because there were too many selections in the feat selection list. It wouldn't have complained if they were all in a category, but again, I was trying to do this programmatically. So instead of adding every feat that had a style feat as a prereq, I simply looped through the style feats on the hero and got the feats that use those for prereq.
Code:
var sSearch as string var LoopCount as number LoopCount = 0 ~ Find all style feats on hero foreach pick in hero from BaseFeat where "fCategory.Style" If (LoopCount = 0) Then sSearch = "ReqFeat." & eachpick.idstring Else sSearch = "|ReqFeat." & eachpick.idstring EndIf nexteach ~ Find the feats that require our Style feats foreach thing in BaseFeat where sSearch perform assignstr["fIncSec." & eachthing.idstring] nexteach |
#1453 |
Junior Member
Join Date: Oct 2015
Posts: 9
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So I noticed that the latest update added Starfinder content, but it doesn’t seem to actually do anything. Any word on when I can make a Mechanist for my PF game?
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#1454 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
The Starfinder stuff in the community pack is for some specific reason mentioned in an earlier message in this thread (I don't remember it exactly). Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
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#1455 |
Member
Join Date: Oct 2016
Location: New York
Posts: 79
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I think it's for monster conversion.
Taking PF monsters, giving them some SF gear and options, so that the GM can use HLC to run them. Currently playing: Starfinder Fallout, Star Wars Saga Edition, Savage Worlds Slipstream. |
#1456 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
I will not be doing anything for players as its fully supported with HLO. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#1457 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
I have taken your code and added it to the class which will be in the next release. Here is the final script which also adds logic to have the Warpriest levels count as monk levels. The function you where looking for creating the search string was splice(). I know most languages use splice to cut strings apart but HL uses its to combine logic. Splice has 3 elements inside the (), the first is the string of text you are inserting into, the second is the text inserted, and the third is a divider that comes before element 2, but is only inserted if element one is not empty. Code:
~ If no base class get out now! & doneif (islinkage[varies] = 0) ~ Set that our feats to count as monk levels perform linkage[varies].assign[FtCountAs.Monk] perform linkage[varies].assign[FtCountAs.MonkUnc] var sSearch as string ~ Find all style feats on hero & foreach pick in hero from BaseFeat where "fCategory.Style" sSearch = splice(sSearch,"ReqFeat." & eachpick.idstring,"|") nexteach ~ Find the feats that require our Style feats foreach thing in BaseFeat where sSearch perform assignstr["fIncSec." & eachthing.idstring] nexteach Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#1458 |
Senior Member
Join Date: Jan 2015
Posts: 463
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Is there an option within the Community Pack to allow a character to take both a bonus hit point AND bonus skill point each level as their Favored Class Bonus? I wasn't able to find it.
(sorry if this was asked/answered before; my search results didn't find anything) |
#1459 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#1460 |
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