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Sendric
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Join Date: Jul 2010
Posts: 3,147

Old March 3rd, 2016, 03:58 AM
Quote:
Originally Posted by saturn082 View Post
All it would need to do is include a rank as though it were actually put in. The manual adjustment increases the bonus, but does not consider the final value as ranks put in.
I'm not sure I understand. If you create a new skill, and then hide or replace the old 3.5 ones, wouldn't you just be putting ranks into the new skill instead of the old ones? In that case, there would be no need to determine what the ranks of the old skills are.

In any event, if this is indeed what you want, then I think the field you would be looking for is either kUserPts or kUserRanks. The former is the number of points you put into the skill while the latter is how many ranks you have, which is only different in the case of cross-class skills. If you use the same script as above with one of these fields (depending on what you need), that should do it.
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