Junior Member
Join Date: Dec 2010
Posts: 17
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I am building a multiclassed ranger/assassin, when I go to give the ranger a viper animal companion, there are no valid options for a ranger animal companion in the race list, and if I select snake,viper it bring is up as tiny instead of small.
Also the boon companion feat is not in the list of feats at all (which is fine I can just add hit dice), but the snake never comes out correctly any help would be great, I also have a big problem building an Eidolon correctly, any tips |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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If you've checked the "Don't Restrict Companion Race" option, unselect that, and try choosing the companion again. That option's not currently working properly for animal companions, only familiars.
The additioanl HD choice isn't the same as adding to the companion level - they'll produce different results. The Seekers of Secrets book for HL has not gone on sale yet, so feats from Seekers of Secrets, like Boon Companion, are not available in HL. (Although a little searching around on this forum will probably help you with this). |
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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Hardy har.
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#3 |
Junior Member
Join Date: Dec 2010
Posts: 17
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ah then that is probably my problem, thanks for the help
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#4 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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There's some user-created content for Seeker of Secrets on chiefweasel's site:
http://www.cheeseweasel.net/herolab/pathfinder.shtml It includes Boon Companion |
#5 |
Member
Join Date: Sep 2005
Location: Sunny Southern California, USA
Posts: 74
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Unfortunately while it includes the feat name, it was never really implemented, so you still have to add the hit dice additions to your animal companion to give it the appropriate number of Hit dice.
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#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Code:
~First 497 ~if the user hasn't selected a class to apply this feat to, ~there's nothing more we can do, so just get out doneif (field[usrChosen1].ischosen = 0) ~we'll figure out the total number of hit dice our character has ~start with our class levels field[abValue].value += #totallevelcount[] ~at First/497, only class HD have been added to #totallevelcount[] ~so, we'll have to look up the racial HD, additional HD, ~and template HD ~add in racial HD field[abValue].value += hero.findchild[BaseRace].field[rHitDice].value ~HD from additional HD things foreach pick in hero from BaseHitDie where "thingid.cBonusHD" field[abValue].value += 1 nexteach ~and HD from templates foreach pick in hero from BaseTempl field[abValue].value += eachpick.field[tmHitDice].value nexteach ~now that we have our total HD, retrieve the current level ~from the class the user has selected, and subtract ~that from the total field[abValue].value -= field[usrChosen1].chosen.field[cTotalLev].value ~we don't want to add more than 4 levels from this feat, so cap our ~value at 4 field[abValue].value = minimum(field[abValue].value, 4) ~now, apply the adjustment to the companion hero.childfound[cAnimClass].field[CompClAdj].value += field[abValue].value Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#7 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
BTW, I used this script for Natural Bond from 3.5 (which is essentially the same thing). Code:
Post-levels; 5000 var bonus as number bonus = #totallevelcount[] - #levelcount[Druid] bonus = minimum(bonus,3) hero.childfound[cAnimComp].field[CompLevel].value += bonus Last edited by Sendric; December 2nd, 2010 at 03:47 PM. |
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#8 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Sendric, whether or not you're getting the various leveling bonuses for a companion is tested at First/500, so I don't think that altering the CompLevel at Post-Levels/5000 works for the HD. It would work for the STR, DEX, AC and trick modifiers companions get as they level, though.
For those interested in Seekers of Secrets, read the HL section of our November newsletter: http://www.wolflair.com/index.php?co...=november_2010 |
#9 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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