Senior Member
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226
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Hi again, trying to apply a bonus to melee damage for a custom ability, and I'm having trouble trying to point the eval script to the correct field. I currently am using:
#applybonus[BonMorale,hero.child[Damage],field[abValue].value] But this applies the bonus to all damage, both ranged and melee. What do I need to change to make this bonus apply only to melee damage? Thanks^6 |
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