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ShadowChemosh
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Old June 10th, 2011, 02:59 PM
Found the the following that would be really nice to have:
  1. For Skills it would be nice to have the Ability score type (ie Str, Dex) that the skill is tied too.
  2. Range weapons are missing the Range Increment information (ie Dagger is 10ft; a Longbow is 100ft).

Last edited by ShadowChemosh; June 10th, 2011 at 10:35 PM.
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Nikmal
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Old June 10th, 2011, 11:10 PM
In the "Special" tab and output right now "Poison" does not tell what saving throw to use (Fort, Reflex, Will) to save vs the poison. It also does not tell what cure there is too.
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ShadowChemosh
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Old June 16th, 2011, 05:40 PM
So it appears that in the Health element for the damage and nonlethal fields don't ever change from zero. In this example here my character has 5 points of lethal damage applied and 5 points of non-lethal damage applied but the xml output still shows 0.

Code:
<health hitdice="2d6+2" hitpoints="15" damage="0" nonlethal="0" currenthp="10" />

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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thedarkelf007
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Old July 29th, 2011, 08:07 PM
Could we also have item locations. As it handy to use containers in hero lab to sort where everything is. But none of this goes to the output.
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ShadowChemosh
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Old August 6th, 2011, 07:41 AM
For the spells would it be possible to get Hero Lab to sort the spell output by class and level instead of alphabetical order?

Not sure if that is easy to do on your side or not. Why I can sort easily in XSLT 1.0 trying to do Group By with level breaks is a nightmare.

Thanks

---Update: Never mind I figured out how to do this in XSLT 1.0....

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.

Last edited by ShadowChemosh; October 3rd, 2011 at 12:12 PM.
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Kizan
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Old October 3rd, 2011, 08:50 AM
It would be really great if the source of a feat, spell, power, etc. could be printed with the feat, spell, power, etc. for easy reference.

Power Attack (PFCR 131) - Full text or summary text of feat here.

Kizan
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kinevon
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Old October 3rd, 2011, 11:32 AM
I would love it if it were possible to show the specific CMBs for weapons, especially for someone with both the appropriate feats and weapon property.

Trip, Disarm & Sunder would be the most appropriate; and would reduce my at-the-table calculations. This would hold true, even for HeroLab itself, by the way.
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Tasha
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Old October 3rd, 2011, 11:47 AM
For experience I would love to see something for number of xp req for next level. Since there are 3 different leveling speeds there is no easy way to have the sheet do that. Also, something for listing the leveling speed would be cool too.
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ShadowChemosh
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Old October 3rd, 2011, 12:21 PM
Quote:
Originally Posted by kinevon View Post
I would love it if it were possible to show the specific CMBs for weapons, especially for someone with both the appropriate feats and weapon property.
One of the features of my Adjustment addon is to do exactly this. Its currently still manually set but that was because so many different views on exactly what stacked with what.

What you do is a put in say a Weapon CMB Trip Adjustment. Then you select your weapon and set the counter the amount of Bonus you get for Trip with that weapon. So in example your Longsword is +5 and your CMB is +15. So for Trip you would get a +5 Bonus to Trip. So you would select Longsword and set the adjustment Counter to +5.

Your weapon will now say:
+5 Longsword CMB Trip +20

Its not perfect but my players have found it very handy for at least having some of the values right there by the weapon. This will print correctly to the Custom Sheets or HL core sheet. Also adding +1d6 Fire, another adjustment in the addon, does correctly print on custom/core sheets when printed.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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ShadowChemosh
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Old October 4th, 2011, 08:07 AM
I found what appears to be a bug. For Wizard spells that get added for their specialized school the XML is missing the class info. In this example the spell "Devolution" was added as a specialized spell for Transmutation.

Code:
<spell name="Devolution" level="3" casterlevel="20" save="DC 28 Will negates" castsleft="1" descriptortext="" subschooltext="" schooltext="Transmutation" componenttext="Verbal, Somatic, Material" dc="28" resist="Yes" duration="1 round/level" effect="" area="" target="one eidolon" range="Close" casttime="1 action" class=""><description>This spell causes an eidolon to lose one evolution plus one additional evolution for every five caster levels. Evolutions with the highest total cost are lost first. If there is a tie, randomly determine which is lost. If this spell causes an eidolon to fail to meet the prerequisites for other evolutions or abilities, those evolutions or abilities are lost as long as this spell persists.</description><spellcomp>Verbal</spellcomp><spellcomp>Somatic</spellcomp><spellcomp>Material</spellcomp><spellschool>Transmutation</spellschool></spell>
You can see the class element has no info.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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