Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - d20 System
Register FAQ Community Today's Posts Search

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Kendall-DM
Spy
 
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220

Old February 17th, 2018, 01:03 PM
I've noticed a lot of my activated abilities still haven't been showing up in the tab, and I've been trying to deduce why. Turns out it has to be a Special (has to have Helper.ShowSpec assigened) before it will show up as an Activated Ability.

Normally, this is ok, no problem. But, there are situations in which I have created a "chooser" which is just a helper to turn something off or on to create different versions of the same creature. For example, the monstrous spider is a web-spinner or a hunter, and I had two checkboxes to determine which applied. I don't have a need to show that particular feature under the Specials tab and I've been having a devil of at time figuring out why just putting a Activation Name in the field isn't working (as was mentioned in a previous release, putting a name in there automatically assigns the Helper.ShowActAb1 or 2) so that it displays the ability, since it appears it will only appear if the feature is also a Special.

BTW, Tracked Resources work fine, they show up if hTotal is not 0 and the Helper.ShowCharge is assigned, even without the Helper.ShowSpec assigned. I would assume they both worked the same way.

Is that intended behavior, or a bug? Thanks!!
Kendall-DM is offline   #1 Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 09:38 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.