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insaneurge
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Join Date: May 2011
Posts: 53

Old April 20th, 2015, 06:35 PM
Hey, first wanted to say thanks to everyone who makes hero lab the awesome tool it is. Shadowchemosh, I just got your datasets installed on my iPad properly, and love the fact I can populate spell damage. Is there a way in the app to roll concentration or to roll a caster level check to penetrate spell resistance?
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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old April 20th, 2015, 09:47 PM
Quote:
Originally Posted by insaneurge View Post
Hey, first wanted to say thanks to everyone who makes hero lab the awesome tool it is. Shadowchemosh, I just got your datasets installed on my iPad properly, and love the fact I can populate spell damage. Is there a way in the app to roll concentration or to roll a caster level check to penetrate spell resistance?
Sweet glad your liking it. In matter of fact the answer to your question is "Yes".

Make sure "ShadowChemosh Adjustments" is checked marked for your character. Then go to the "Skills" tab and add a new skill. You will see a list of "Concentration" skills for each spellcasting class. Add the one that matches your character and the skill will "auto" calculate so you don't and shouldn't put ranks in it.

I guess I never brought over my "CL vs SR" skill from my houserules file. I will have to fix that in the next release this month. So in my houserules file I have another skill for casters to add called "CL vs SR" that auto-calculates its value and allows one to easily roll on the iPad. My players with casters use it all the time. Oppps...

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #232 Reply With Quote
insaneurge
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Join Date: May 2011
Posts: 53

Old April 21st, 2015, 04:32 AM
Thanks. I forgot I used to use your concentration skill on the PC. Now I just need to go add it for iPad.
insaneurge is offline   #233 Reply With Quote
Crazy Ivan
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Join Date: Sep 2013
Posts: 3

Old April 25th, 2015, 06:45 PM
Maybe I'm missing something, but I just did a clean slate reinstall for all my hero lab files, and I'm using the Campaign pack to build a few of my old characters in Eberron using the PF rules settings; here's the catch; a lot of pieces are a little quirky (at least on my end).

1- If I start a Warforged, and mark "Hide Non-Eberron ethnicities," it won't give me the option to change any of their starting armor. I remove that tab, and it works fine. Not sure how that is supposed to sync or work, but it is slightly frustrating.

2. Speaking of the ethnicity; I was building a character and the only three ethnicities I can pic from (irrelevant of whether I have that tab or not selected for Eberron) is Aundair, Argon, and Adar. Nothing else. If it makes a difference, I was building a Human Arcanist intended to be from Karrnath.

Any help?
Crazy Ivan is offline   #234 Reply With Quote
ShadowChemosh
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Old April 26th, 2015, 07:50 AM
Quote:
Originally Posted by Crazy Ivan View Post
1- If I start a Warforged, and mark "Hide Non-Eberron ethnicities," it won't give me the option to change any of their starting armor. I remove that tab, and it works fine. Not sure how that is supposed to sync or work, but it is slightly frustrating.
Yea its a bug opps my bad. It was reported some weeks back and I have it fixed in the next release already. Until then leave "Hide Non-Eberron Ethncities" turned off for Warforged.


Quote:
Originally Posted by Crazy Ivan View Post
2. Speaking of the ethnicity; I was building a character and the only three ethnicities I can pic from (irrelevant of whether I have that tab or not selected for Eberron) is Aundair, Argon, and Adar. Nothing else. If it makes a difference, I was building a Human Arcanist intended to be from Karrnath.
I recently found this issue also as I was adding feats from Races of Eberron. Adding missing Ethnicities including Karrnath is being worked on currently. They should be in the next release.

Next release if all goes well is Sunday May 2nd.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #235 Reply With Quote
Monkey God
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Join Date: Jul 2009
Location: Lewiston, ID.
Posts: 75

Old April 26th, 2015, 09:55 AM
I just downloaded the GM Pack (v3.5), The 3PP Pack (v1.7), the Campaign Pack (v3.8), and the Gestalt (v0.6). I am getting this error:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Thing 'cPUUnFiSt' - Bootstrap thing 'fFeralComb' does not exist
Thing 'rauAzRRunM' - Bootstrap thing 'spSymbStr5' does not exist
Thing 'ruHsSpDvor' - Bootstrap thing 'fTwoHaThro' does not exist
Thing 'ruUgashIra' - Bootstrap thing 'fDeadlFini' does not exist

I have deleted and reinstalled each of the packs several times. Without the community packs, I get no errors when loading pathfinder.

For edification's sake, I also have The Modern Path (v4.1) and John Brazer Enterprises - Shadowsfall: Temple of Orcus (v1.0) third party files loaded as well.
Monkey God is offline   #236 Reply With Quote
AndrewD2
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Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975

Old April 26th, 2015, 10:05 AM
Those are all from Ultimate Combat, do you own that package?
AndrewD2 is offline   #237 Reply With Quote
ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old April 26th, 2015, 10:15 AM
Quote:
Originally Posted by Monkey God View Post
I just downloaded the GM Pack (v3.5), The 3PP Pack (v1.7), the Campaign Pack (v3.8), and the Gestalt (v0.6). I am getting this error:
As listed on THIS page and during the install the 3PP Pack requires: Advanced Players Guide, Ultimate Combat, and Ultimate Magic licenses or it will not load.

The GM Pack also requires Ultimate Combat.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #238 Reply With Quote
Monkey God
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Join Date: Jul 2009
Location: Lewiston, ID.
Posts: 75

Old April 26th, 2015, 10:36 AM
Well then, that's a whole different problem. I checked in Hero Lab and indeed Ultimate Combat is not showing. That is odd, because when I doublecheck on the web site, it shows that I do indeed own Ultimate Combat. I have closed the program and reopened several times and Ultimate combat refuses to appear.
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Monkey God
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Join Date: Jul 2009
Location: Lewiston, ID.
Posts: 75

Old April 26th, 2015, 10:41 AM
Never mind, I'm an idiot. I forgot to reactivate my license after purchasing ultimate combat.
Monkey God is offline   #240 Reply With Quote
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