Senior Member
Join Date: Jul 2006
Posts: 380
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So how would I make all the talents for rogues from all the sources books work with the unchained rogue. I paizo said that all the other traits were good for the unchained and standard rogue
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#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Install the community Unchained Pack. Turn on "Unchained Rogue" source and then apply the archetype "Expanded" which opens up all rogue talents to your unchained rogue.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Senior Member
Join Date: Jul 2006
Posts: 380
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Thanks Now one more question how do I know what is what in the shadowchemosh and frumple bestiaries I want some of the monsters from the APS how do I do that?
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
If that does not help can you re-word the question as its Friday and been a long week at work. So confused... P.S. - Some of the "craft/Profession" skills where recently merged into the Basic Pack and are NOT source marked. But they should be setup to work with the Unchained rules. I Craft (xxx) didn't seem that important or game breaking if it was not source marked. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#4 |
Senior Member
Join Date: Jul 2006
Posts: 380
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No reading my post was the confusing part.
What i was asking is where is the list of what all the adjustments are and what is in each item that I check to use or not use. ANd where are the monsters for GiantSlayer or are they not availible yet? |
#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
So the best way to see everything is to open up the .user files and see what is in them. You could also turn on a specific source, in example ShadowChemosh Feats, and then go to the Feats tab and do a search for 'ShadowChemosh' to see all the feats it adds. Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#6 |
Senior Member
Join Date: Jul 2006
Posts: 380
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Well That sucks cause I need the monsters from AP and I dont see the need for the 25 bucks because I alter all the encounters
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#7 |
Junior Member
Join Date: Apr 2013
Posts: 5
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Quote:
Edit: Fixed it myself by buying the Unchained Packages. (Then able to select Unchained) (Bought Completist Package) Last edited by 3rdclass; June 23rd, 2021 at 07:05 PM. Reason: Update |
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#8 |
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