Senior Member
Join Date: May 2013
Posts: 1,458
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Not sure if this is a Hero Lab error or a PEBKAC error, but according to the Gunslinger description, they get a bonus feat at 4th level, and every four levels thereafter. Here's the quote from the description:
"At 4th level, and every four levels thereafter, a gunslinger gains a bonus feat in addition to those gained by normal advancement. These bonus feats must be combat or grit feats." Source: http://www.d20pfsrd.com/classes/base-classes/gunslinger I was working with a player today to create a level 20 Gunslinger, and if I'm reading this description correctly, he should have had five selectable feats above and beyond the 10 feats that any other character would have had, but I didn't see any ability to add these in Hero Lab without invoking validation errors. Am I missing something? |
#1 |
Senior Member
Join Date: Aug 2011
Posts: 363
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are you looking for the bonus feats on the Gunslinger tab? that's where the bonus feats are listed when i look.
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#2 |
Senior Member
Join Date: May 2013
Posts: 1,458
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#3 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Did you take any Dares for this character? Dares reduce the number of bonus feats available because they are taken in place of bonus feats.
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#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
You sure you didn't apply an archetype that removes bonus feats? I mean we are having to do wild guesses as you are providing enough info or the .por file. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#5 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Quote:
I should have made that more clear. Given the responses that it was not a legit error, I retraced my steps in creating the character, going step by step and checking the feat count, I was able to find what I did wrong. When we went to the Gunslinger tab, there's an option to add dares. The player hadn't read the rules about dares, and I wrongly assumed that if they're listed separately, they're counted separately, so I incorrectly told him, "Well they're there, so you can have them if you want them." Turns out, they are counted as feats. |
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#6 |
Senior Member
Join Date: May 2013
Posts: 1,458
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#7 |
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