Junior Member
Join Date: Jul 2011
Posts: 5
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Should replace the base creature's Nat AR bonus, but instead adds to it.
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#221 |
Junior Member
Join Date: Jul 2011
Posts: 5
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The Two-handed Fighter Archetype from the Advanced Player's guide gets to use double Strength bonus on attacks with two handed weapons from overhand chop, and this works as expected with natural strength, but doesn't calculate correctly if he's wearing a belt of Giant Strength (doesn't seem to double the bonus strength, but trying with different belt levels gives just odd results, so it might be something else).
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#222 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Yea your going to have to qualify this issue allot more. I know Mathias is really good at reading between the lines but this is very vague.
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#223 |
Junior Member
Join Date: Jun 2011
Posts: 3
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Quote:
I'll look for the add on you mention and see if it corrects this. |
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#224 |
Senior Member
Join Date: Jan 2011
Posts: 454
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If you hide a summary window and save it the next time you load a character it is no longer hidden.
The descriptions for add and add/close are reversed in the feat, trait, etc windows. |
#225 |
Member
Join Date: Aug 2010
Posts: 90
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Beastiary
Fiendish Template: Smite Good It is not adding CHA to Attack for a character I just made. |
#226 |
Senior Member
Join Date: Jan 2011
Location: Honolulu
Posts: 250
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Nevermind... Does not add Cha, but does add level to damage.
Last edited by chava; July 3rd, 2011 at 06:10 PM. |
#227 |
Member
Join Date: Nov 2009
Posts: 80
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Quote:
I believe the full sentence should be "Zombie Natural Armor bonus Should replace the base creature's Nat AR bonus, but instead adds to it." |
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#228 |
Junior Member
Join Date: Jul 2011
Posts: 15
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For the witch i chose the feat Accursed Hex and it will not accept it as a lv3 feat. what am I doing wrong? It says I need the hex class feature which you get at lv1
Also how come you cant put the monks furry of blows in the weapon spots so it would auto calculate the attack and damage. |
#229 |
Junior Member
Join Date: Dec 2010
Posts: 14
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I found a bug. It looks like it does not calculate small mithral weapons price right. From what I can tell it uses the weight as a normal sized weapon to determine the price of mithral. Small is half weight.
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#230 |
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