Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
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So I'm making some subraces and one of them gains the mobile feat at 3rd level.
So I've tried using this: ~ If we're disabled, do nothing doneif (tagis[Helper.Disable] = 1) if (#totallevelcount[] >= 3) then perform hero.assign[ft5CMobile] endif but my perform hero.assign line is incorrect, any ideas what I'm doing wrong? |
#1 |
Senior Member
Join Date: May 2016
Posts: 608
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Assign only works on tags. You can't assign a new "thing" that way.
What you need to do is bootstrap the feat to the subrace and use a Conditional that has a rule like: count:Classes.? >= 3 Check out the PHB-Races file and look at drow magic for darkness or faerie fire. |
#2 |
Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
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I tried that...I can't remember why it didn't work.
It'd copied the Nercrotic Shroud from Fallen Aasimar successfully for a previous ability but this feat was NOT having it. |
#3 |
Senior Member
Join Date: May 2016
Posts: 608
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Sometimes it is timing - I think bootstraps that add abilities and spells like that have to run pre-level but usually i set them to run First/250.
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#4 |
Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
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I get an error that says: Thing 'raRCHntrGr', with condition test currently at first/5000 bootstraps thing 'ft5CMobile' which must have it's live state resolved by First/100
I've set it to first/100 and it will compile and test but it won't actually add the race ability. |
#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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I would be doubtful that Classes.? tags get onto the hero before First/200 something. Your issue is that someone set the script on the ft5CMobile feat to run at First/100. Nothing should be running that early on anything.
Change the ft5CMobile feat to be a better timing like PreLevels/10000 or so and then you can set your script to run at First/500. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#6 |
Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
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Oh! I didn't even think of that.
I'll go check that out on the feat. Thank you! |
#7 |
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