Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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I see that there is a Helper.DamageUp tag for natural weapons, is there one that would be the equivalent to reducing damage for natural weapons? Coding reduce animal, don't know how to reduce the natural weapon damage.
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#1 |
Senior Member
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Here is the list of Nat Weapon tags I know about. Though I am not 100% sure these all exist in d20. I know they all work in Pathfinder. Sorry not better help.
Helper.DamageUp Helper.DamageDown Helper.NatPrimary Helper.NatOverSec Helper.NatTwoHand Helper.NatSizeDmg Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Helper.DamageDown isn't working in d20, what's Helper.NatSizeDmg do?
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#3 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Nevermind, I found a solution that works, though I also found an error in the HL damage sizing table. 2d8->3d8 sizes down to 1d10 when it should be 2d6. 2d8->2d10 sizes down correctly though, weird.
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#4 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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In pathfinder by putting that on a Natural Attack it automatically increases/decreases size damage based on the size of the creature it is attached to. No other scripting required.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#5 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Cool. Yet another Pathfinder feature that is lacking in d20. It would be nice, but it doesn't work here.
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#6 |
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Join Date: Jan 2010
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Here is a POST I did for the Gravity Bow spell adjustment for pathfinder.
In it I used wDamage field to up the damage dice of the weapon so I assume it would work backwards. Though again I have no way of currently checking if wDamage exists in d20 like it does in Pathfinder for weapons. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#7 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Quote:
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#8 |
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Join Date: Mar 2007
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Kendall that's not a bug, it's correct. 1d10 + 1 step is 2d8, it's just one of those wierd things. Look at the Improved Natural Attack description on pg 305 of the monster manual. Also see table 2-2 on pg 28 of the DMG
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#9 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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You need to look at Table 2-3, which is the sizing down table. It differs from the sizing up table. There is no reason that both 2d6 AND 2d8 both size down to the same number, and Table 2-3 shows that it doesn't.
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#10 |
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