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Mathias
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Old June 16th, 2010, 03:31 PM
(bug reports thread for the June 16th, 2010 release)
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Bishop37
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Old June 16th, 2010, 07:07 PM
Shield bashing doesn't seem to work for custom shields. I tried a +1 mithril heavy shield, just a plain heavy steel shield using the custom armor window, and mixes of the above with no luck.

Last edited by Bishop37; June 17th, 2010 at 04:54 AM.
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TopCat
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Old June 17th, 2010, 02:52 AM
The new display of save DC for spells doesn't seem to work for Wizards (all spells with a save are showing as DC 0).

Bards, Clerics, Druids, Paladins and Sorcerers all seem to work OK.
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ShadowChemosh
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Old June 17th, 2010, 06:24 AM
Quote:
Originally Posted by Bishop37 View Post
Shield bashing doesn't seem to work for custom shields. I tried a +1 mithril heavy shield, just a plain heavy steel shield using the custom armor window, and mixes of the above with no luck.
Just wanted to say I can confirm this also. I even removed all my .user files to make sure it was not one of them causing an issue. FYI for those using my shieldbash.user file you may wish to remove it as you will want to start using the base HL stuff instead of my modified code.

I can see all the new stuff that got setup just as Mathias said in the editor, but can't actually get the weapon part to show up anywhere to select.

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blzbob
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Old June 17th, 2010, 06:36 AM
Quote:
Originally Posted by ShadowChemosh View Post
Just wanted to say I can confirm this also. I even removed all my .user files to make sure it was not one of them causing an issue. FYI for those using my shieldbash.user file you may wish to remove it as you will want to start using the base HL stuff instead of my modified code.

I can see all the new stuff that got setup just as Mathias said in the editor, but can't actually get the weapon part to show up anywhere to select.
I removed your file but I still can't get the shield bash to show up anywhere. I also am not seeing the shield spike show up on the character sheet or on the weapon tab.
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blzbob
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Old June 17th, 2010, 06:41 AM
Quote:
Originally Posted by TopCat View Post
The new display of save DC for spells doesn't seem to work for Wizards (all spells with a save are showing as DC 0).

Bards, Clerics, Druids, Paladins and Sorcerers all seem to work OK.
I get that when selecting spells for my spellbook but they seem to be ok after I select them as prepared spells. It shows up correctly in HL and on the character sheet.
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TopCat
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Old June 17th, 2010, 12:46 PM
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Originally Posted by blzbob View Post
I get that when selecting spells for my spellbook but they seem to be ok after I select them as prepared spells. It shows up correctly in HL and on the character sheet.
True, but it's the spellbook printout that I need to be correct as I print out the party wizard's spellbook for him to use during our gaming session. I know I could also select to prepare one of every spell in his spellbook and print that out, but he's a 12th-level wizard with a VERY large spellbook.
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Mathias
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Old June 17th, 2010, 01:52 PM
Quote:
Originally Posted by Bishop37 View Post
Shield bashing doesn't seem to work for custom shields. I tried a +1 mithril heavy shield, just a plain heavy steel shield using the custom armor window, and mixes of the above with no luck.
Quote:
Originally Posted by blzbob View Post
I removed your file but I still can't get the shield bash to show up anywhere. I also am not seeing the shield spike show up on the character sheet or on the weapon tab.
Quote:
Originally Posted by ShadowChemosh View Post
Just wanted to say I can confirm this also. I even removed all my .user files to make sure it was not one of them causing an issue. FYI for those using my shieldbash.user file you may wish to remove it as you will want to start using the base HL stuff instead of my modified code.

I can see all the new stuff that got setup just as Mathias said in the editor, but can't actually get the weapon part to show up anywhere to select.
I apologize for this. I am certain I had this working at one point, because I remember it took me a half-day of backtracking and re-working to solve this problem, but I apparently made some mis-copies later in the process and overwrote my solution. It'll be fixed in the next update, and shield bashing does still work for non-custom shields.

The shield spikes are no longer their own weapon, they're a modification of the weapon stats on the shields. Unfortunately, shield spikes can't be added unless you're creating a custom shield, and those don't currently add the weapon stats, so shield spikes aren't available right now.
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Mathias
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Old June 17th, 2010, 02:02 PM
Quote:
Originally Posted by TopCat View Post
The new display of save DC for spells doesn't seem to work for Wizards (all spells with a save are showing as DC 0).

Bards, Clerics, Druids, Paladins and Sorcerers all seem to work OK.
Fixed in the next update, thanks for the report.
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kunger00
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Old June 17th, 2010, 05:59 PM
This was the last thing posted to the previous bug report so reposting in case it was missed and editing somewhat for my stupidity.

The mouse over for the ? symbol of 2nd level barbarian ability Uncanny Dodge on the barbarian tab brings up the IMPROVED uncanny dodge info. The reverse is occuring when mousing over the ? for improved uncanny dodge. However, the info for the two abilities are identical where they should not be (uncanny retains Dex while improved uncanny prevents flanking)

And finally, should uncanny dodge's retain dex bonus when flatfooded auto calculate into the flatfooded ac?
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