Junior Member
Join Date: Mar 2012
Posts: 18
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I'm adding a new race and it is receiving an extra language due to an intelligence bonus and was wondering how to stop it with out lowering the intelligence bonus.
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#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Code:
herofield[tLangsSta].value = 0 |
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#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Doesn't the Race have a section called "Bonus Languages" and you could just enter -1 or whatever to reduce the number its getting from Int?
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#3 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#4 |
Senior Member
Join Date: Dec 2011
Posts: 100
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I could be wrong, but wouldn't this prevent the character from having any bonus starting languages due to high Int?
Quote:
Code:
if (herofield[tLangsSta].value > XX) then herofield[tLangsSta].value -= XX elseif (herofield[tLangsSta].value <= XX) then herofield[tLangsSta].value = 0 endif |
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#5 |
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