Junior Member
Join Date: Nov 2015
Posts: 17
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Hello there
I have just picked up this book Half-Goblins of the Tangled Wood and am thinking of adding them to my camapaigh. But I don't think they are in any of the Bestiary book or Tomb of Horrors. Has someone done a custom version of these, or can it be done in HeroLab. If I have to do it myself I don't mind just may need pointing in the right direction where to start, or is there a base I can work from. Cheers Frank |
#1 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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It is likely doable in HL, although I've never seen in done yet. Without the statblock for the race I can't be sure of anything though.
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#2 |
Junior Member
Join Date: Nov 2015
Posts: 17
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Thanks Andrew for getting back to me.
This is the information I have. Taller than their goblin antecedents but shorter than humans, half‐goblins are scrawny creatures. Like their goblin kin, their heads seem oversized for their bodies. Their eyes are black or dark brown and hair is similarly of a dark hue while their ears are slightly pointed. Roughly one in ten can pass for a human (albeit a freakishly short and ugly one). Half‐goblin advance by class level and have the following racial traits:
This is one of the stat blocks I have. HALF‐GOBLIN WARRIOR CR 1/2 (XP 20 0 ) This bald, scrawny humanoid wears studded leather armour and carries a battleaxe ----------------------------------------------------------------- Male half‐goblin fighter 1 NE Medium humanoid (goblinoid, human) Init +3; Senses darkvision 60 ft.; Perception +1, Sense Motive +1 Speed 35 ft. ACP ‐3; Climb +3, Ride +3, Stealth +2 -------------------------------------------- AC 19, touch 14, flat‐footed 15; CMD 17; Dodge (+3 Dex, +3 armour [studded leather], +2 shield [heavy wooden], +1 dodge) Fort +3, Ref +3, Will +1 hp 12 (1 HD) ------------------------------------------------------------ Space 5 ft.; Base Atk +1; CMB +3 Melee battleaxe +4 (1d8+2/x3) Ranged throwing axe (range 10 ft.) +4 (1d6+2) Combat Gear throwing axe (2), potion of cure light wounds Abilities Str 15, Dex 16, Con 13, Int 10, Wis 12, Cha 8 Feats Dodge, FleetB, Weapon Focus (battleaxe) Skills as above Languages Common, Goblin ------------------------------------------ Gear as above plus 1d6 sp Really looking to see if it has these Half-Goblins have been do already and if not can it be done. May try and do myself. Cheers Frank |
#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Totally can be done using the Editor. I would recommend reading the Glossary of Terms for the Editor. Then check out FAQ#2 for all the places to learn about the editor including YouTube videos. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#4 |
Junior Member
Join Date: Nov 2015
Posts: 17
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Thanks for the advice ShadowChemosh
Still early days of me setting the Campaign up, but will let you all know how I am getting on. Cheers Frank |
#5 |
Junior Member
Join Date: Nov 2015
Posts: 17
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Hello there
After a couple of misses and thank to ShadowChemosh pointing me in the right direction. Have started on the Half Goblins So far have kept them as a NPC race and below is what I have added.
I have attached the user file if anyone wants to use it. |
#6 |
Junior Member
Join Date: Nov 2015
Posts: 17
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Hello there
Well I made a Half-Goblin Elite Archer and now have a POR file for it. Is there a way I can add it to the Encounter builder, or would I have to build a new Half-Goblin Elite Archer in the editor? |
#7 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Note that a .stock is the same thing as a .por just renamed. So make a .por file that holds your different Half-Goblin characters. Rename the file to .stock from .por and place into your \herolab\data\pathfinder folder. The next time the Encounter builder starts it will see the new .stock file and it will rebuild its index. Once it finishes your half-goblin will be searchable. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#8 |
Junior Member
Join Date: Nov 2015
Posts: 17
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Quote:
Thanks ShadowChemosh, I found it in the end. Didn't know that about renaming por file to stock. As I have only one monster in there at the moment the profile it worked. But once I add new will update, will change file name. Next up is a Half-Goblin Adept and Goblin Sorcerer Bloodline. Cheers Frank |
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#9 |
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