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Is the error a persistant error (yells at you every time you make an action), or one that only yells at you when you open, save or test your work?
I can live with it it yells at you only when saving and opening. Quote:
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#31 |
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#32 |
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What is the practice of setting up the Gestalt option under the d20 system? I am trying to do this as well using Sorcerer and Warmage. Granted I don't code so console commands with Herolab are challenging for me atm.
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#33 |
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So speaking of Gestalt classes. I have a "game" question for everyone that is using the Gestalt rules.
For example we have a character that takes: 1st Fighter/Monk 2nd Monk/Rogue What is the BASE save values of the above character? What is the BAB of the above character? I would appreciate the input of others in this area. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#34 |
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Take the best from each... so Good Base Save and Good Base Attack as Monk. Just wanting to point out, 99.9% of all GM's are not going to let you take more than one gestalt. They are just too powerful.
For more information on gestalts I highly recommend reading the section on gestalting in Arcana Unearthed. |
#35 |
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Quote:
Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. Last edited by ShadowChemosh; July 7th, 2014 at 10:29 AM. |
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#36 |
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My understanding is that you always take the best from each. When you mix the classes, though, that can certainly get confusing. Let's see how your example would work:
1st Fighter/Monk - Good BAB (Fighter), Good Fort, Ref, Will saves (Monk) 2nd Monk/Rogue - Medium BAB (both), Good Fort, Ref, Will saves (Monk) I would treat it the same way you treat adding a new class to an existing character. For example, a 1st Fighter / 1st Rogue would have a +1 BAB, +2 Fort, +2 Ref, +0 Will. Treating each of those levels as new classes would provide a +1 BAB, +4 to all saves. That said, I think there's an argument to be made against doing that for the saves in this case. Since you are progressing as a Monk, and you are using the Monk's progression for saves, you could easily treat this as second level for this purpose, thereby giving the character a +3 to all saves. So, I guess what I would really do here is instead of viewing "Monk/Rogue" as a different class than "Fighter/Monk", I would view it as 2 levels of good progression for saves and 1 level each for good and medium progression for BAB. I'll add two more hypothetical levels for fun: 1st Fighter/Monk (+1 BAB ; +2 all saves) 2nd Monk/Rogue (+1 BAB ; +3 all saves) 3rd Rogue/Wizard (+2 BAB ; +3 all saves) 4th Monk/Wizard (+3 BAB ; +3 Fort/Ref ; +4 Will) The break-down is as follows: BAB: 1 level good progression (+1) plus 3 levels medium progression (+2) Fort/Ref: 3 levels good progression (+3) plus 1 level poor progression (+0) Will: 4 levels good progression (+4) Doing it this way might help keep the progression from getting crazy. Last edited by Sendric; July 7th, 2014 at 11:16 AM. |
#37 |
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This is a rundown of how gestalting works.
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#38 |
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Just pulling the best "save" and progressing is not a bad way either and makes sense. The issue is my new Pathfinder gestalt addon has complaints that the saves in this example should be 3,4,3 as the monk increased Ref by +1 and the Rogue increased by 2 so we increase by 2 not 1. Currently my addon sees the rogue level as a "new" class and adds in the value. This seemed to make sense based on what you said Sendric. I see it as having two levels of monk giving 3,3,3 and then the rogue applies new values of +2 Ref. From the point of view that a normal Monk 2 / Rogue 1 would have saves of 3,5,3 it makes sense. I guess the question is if the monk/rogue is a "new" class or not? Its really confusing when you add in multiclassing here. My other thought is if monk/rogue is a "new" class then it should have base saves of 2,2,2 added to the level 1 fighter/monk to get 4,4,4. Doing a google search provided no real answers as most people are all over the place. The only one that surfaced is many use the fractional BAB and Save method from the UA as that makes things easier to figure out.... sigh.... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#39 |
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Quote:
Toby mentioned earlier that most DM's don't allow multiple gestalt classes like this because it becomes too powerful. I say go ahead. Just as long as they know we DM's get to play by the same rules. |
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#40 |
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