Senior Member
Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257
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I'm trying to write an eval script that gives a bonus to several skills, but it is conditional based on the type of the target (bonus to bluff vs aberrations, for example).
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My thinking is that it's something that shouldn't actually add to the skills on the sheet, but should be listed as a special condition for a reminder. Clearly I'm off in the weeds at this point. Any help would be appreciated... even if all you can do is point me in the correct direction. |
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