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Unseelie
Senior Member
 
Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257

Old August 20th, 2017, 04:12 PM
I'm trying to write an eval script that gives a bonus to several skills, but it is conditional based on the type of the target (bonus to bluff vs aberrations, for example).

Quote:
~ If we're disabled, do nothing
doneif (tagis[Helper.SpcDisable] <> 0)

foreach pick in hero from BaseSkill where “thingid.skBluff | thingid.skDiplo | thingid.skSenseMot”
#situational[each,signed(field[abValue].value) & "bonus against aberrations and creatures of the dark tapestry (GM’s judgment).",field[thingname].text]
nexteach
I get an invalid tag expression, but I can't figure out what the correct tag is... I've been looking at other things, but I haven't found a good example of something that does this.

My thinking is that it's something that shouldn't actually add to the skills on the sheet, but should be listed as a special condition for a reminder.

Clearly I'm off in the weeds at this point. Any help would be appreciated... even if all you can do is point me in the correct direction.
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