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Fuzzy
Senior Member
 
Join Date: Jul 2012
Posts: 416

Old April 24th, 2014, 08:37 AM
There's two ways i can work around the dropdown issue. I can forgo choosing the weapon, and only choose the weapon that is equiped (it only works on a held weapon), and then have the single dropdown used for choosing what power to add, or I can create a new ability for each available power, and bootstrap each on, which might clutter up the in-play screen.

Actually, come to think of it, I will likely have to go with multiple abilities, as you can spend a crap load of pool points if you want and add multiple powers to the weapon, so I'll need one for the weapon enhancement, and one for each of the 10 powers.
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