Senior Member
Join Date: Jul 2010
Posts: 3,147
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#441 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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Resolved...
Not sure how or why... I removed all of my user files and had only three errors. Two of which were entirely expected (my working copies of files I added this last update duplicating classes) and a single conflict that only appeared as I was re-adding my files one by one. None of them appeared to be an issue with the Custom -Universal Specials.user file. I don't get it, but I'm not going to complain. |
#442 |
Junior Member
Join Date: Jan 2016
Posts: 19
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@TobyFox2002
I started building the Ronin class and I think I have everything I need set up properly except for a few things. 1. The class features "Infamy" and "Bonzai Charge" I have created under the Custom Ability tab. "Sneak Attack" +1 thru +4 are already in the system. At Level 1 Ronin, they get Sneak Attack +1d6 and Infamy. At Level 2 they get Bonzai Charge, etc. How do I set the level at which these abilities unlock for the Ronin? 2. In the book it has the chart for BAB, Saves, and when they get the above class features. How do I set the Save modifiers to happen at the levels in the book? The only choices I have are Good, Medium, and Poor. Hopefully, once I get this locked down, I can help you out and build a few classes so you don't have to do all of the work on these. Thanks. |
#443 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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If you need more help don't hesitate to ask, though I may not respond right away. |
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#444 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
I will be doing the same thing to Sneak Attack... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#445 |
Junior Member
Join Date: Jan 2016
Posts: 19
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Thanks so much for the feedback. Since I have you here, I just have two more questions:
1. Where do I change the max level of the class? I thought I set it to 10 when I created it, but it is telling me it is set to 0 for some reason. 2. Does the Skill Points Per Level field take Int modifier into account automatically or do I have to add that? |
#446 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Int Modifier is taken into account by HL already. You just want to enter the base number of skill points a class gets (ie Fighter 2, Rogue 8). Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#447 |
Senior Member
Join Date: Oct 2011
Posts: 865
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[ignore this post]
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#448 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#449 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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#450 |
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